Monday, March 18, 2019

INVESTMENT VS. FASCINATION PT. 2

At the end of PART 1,  I asserted that the dominion of the process of fascination over that of investment came about when "the other" received more narrative charisma than "the familiar." The former category doesn't have to be evil as such-- the Japanese "Mothra" films are a case in point-- but in some way the incarnation of the other cannot be subsumed within the audience's concept of what is familiar.

Today I finished a review of the 2005 film DOOM, in which I compared the movie to its video game iterations and to its supposed filmic influence, the 1986 ALIENS. DOOM, unlike ALIENS, presents a rather complicated dynamic of centric will, so I'll begin my analysis with the simpler dynamic of ALIENS. As I stated in the review, I view all works in the ALIEN franchise to be "exothelic," in that they depend more on fascinating the audience with the bizarre nature of the killer aliens than on building up the audience's investment in the human heroes, primarily Ellen Ripley. That's not to say that such investment does not exist. Obviously, no other hero to be found in the subgenre of "killer alien movies" has been more important to audiences than Ripley. But the ALIEN films emphasize the fascinations of the exothelic over the familiarity of the endothelic.

Now, rather than addressing DOOM as yet, I'll segue to a film-franchise that resembles the ALIEN franchise in having a simple dynamic: the live-action STARSHIP TROOPERS serial, whose films I reviewed here and here. The first film is, like the source novel, centered upon the activities of the various Earth-soldiers who go to war against a race of alien "Bugs," and the next two films in the series more or less follow the same formula. I confess that in the original review I regarded STARSHIP TROOPERS 2 to be something in the nature of an ALIEN-clone, which meant that within my system the centric will would be represented by the Bugs. Further, this determination caused me to determine that the film fell within the mythos of the drama rather than the irony seen in the other two films. However, upon re-viewing TROOPERS 2, I've decided that the Bugs still weren't emphasized as much as the humans. Indeed, Captain Dax, the soldier who perceives the insanity of the Earth's military fascism, is the most important character in that film, just as John Rico is for the first film and Lola Beck in the third one. Further, the fact that Dax perishes and fails to change the destructive course of his people makes the film cohere with the mythos of irony (I've added a correction to the original review).

Now I mentioned that the process of investment did not necessarily mean that the audience endorsed everything that a centric character said or did; it only means that the audience feels able to understand where that character comes from. Thus, even if a character like John Rico has been effectively brainwashed by his culture, the audience still feels in him a familiarity about the nature of his fictional will; how he lives and what he desires. So, now that I've revised my view to state that Rico, Dax and Beck are all investment-type centric characters, I can state my determination that the franchise as a whole (including the somewhat marginal animated video) is endothelic.

So, with these examples in mind, is DOOM endothelic (investment-centered) or exothelic (fascination-centered)? I stated that I felt that none of the starring human characters incarnated the narrative charisma, even though the character of Reaper is the nominal "hero," even as Ripley is the nominal "hero" of the first four ALIEN films. More precisely, I said:

Whereas ALIENS is a film in which the titular extraterrestrials are on center stage, dwarfing the importance of the space-marines fighting them, determining the "main characters" of DOOM becomes a little more dicey, given that the actual Martians are all dead. However, their genetic legacy-- that of passing on the mutagen  that can enhance either "good" or "evil"-- has more central importance to the narrative than any of the three human characters. A quick check of Wikis about the video game suggests that there's no generic name for the "Doom Monsters," probably because they are largely supposed to be either Hell-demons or humans possessed by demons. So for my own satisfaction, I'll state that the stars of DOOM are indeed the Doom Monsters-- and, since both Sarge and Reaper become affected by the mutagen, they become reflections of the mutagen's potential to create both monsters and monster-fighting heroes.
So in DOOM, neither Sarge nor Reaper is really "the hero," but both together can be subsumed by the ensemble-concept of "the Doom Monsters," since both are infected by the mutagen, which makes it possible for them to re-play the catastrophe that destroyed the Martians. The mutagen furnishes the connective tissue between the "good guy" and the "bad guy" so that they're both part of the same ensemble. I observed the same dynamic prevailing with the two opposed monsters of THE WAR OF THE GARGANTUAS and the two opposed psychics of John Farris' THE FURY. Of course the ensemble "Doom Monsters" also includes the long-vanished Martians and the humans who become mutated menaces-- though not any of the "victim" characters who don't become transformed.

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