This will be one of my least theoretical pieces, since I've pretty much laid down, in the first HOW WEAK IS TOO WEAK, my rationale as to what factors are needed to allow a comparatively low-dynamicity (such as the principal example in that essay, Jonny Quest) to function as part of a high-dynamicity ensemble.
This week I finished reviewing a modestly successful superhero spoof, 1999's MYSTERY MEN. The basic concept is that of six sad-sack superheroes trying to make good in the big city, and most of them don't have much power at their command, unlike the local "golden hero" Captain Amazing. Just as Race Bannon's fighting-prowess somewhat uplifts the juvenile star of JONNY QUEST, those Mystery Men who are at least fairly formidable-- the Shoveler, the Bowler-- more or less transfer some of their mana to other characters, such as the Invisible Boy or the Blue Raja. Of course, the whole point of the film is to take the theme of prizing "the stone the builders rejected," and even the weakest characters get a chance to shine in the course of the film.
The Invisible Boy (Kel Martin), for example, can only turn invisible when no one's looking directly at him.
And the Blue Raja (Hank Azaria) attempts to discomfit villains by throwing forks at them.
If either of these characters appeared as a solo character, I would probably classify him as a "subcombative superhero," one of the exceptions to my general rule that superheroes are defined by the act of combat. (If I ever get around to re-reading all of the issues of FLAMING CARROT-- the absurdist Bob Burden comic from which the Mystery Men were launched-- he too would quite possibly join the ranks of the subcombative type, despite exotic weapons like his "baloney gun.")
By a similar process, I also validated the character of Merryman in THE INFERIOR FIVE in the third SUBCOMBATIVE SUPERHEROES post. Merryman, the leader of the Inferior Five, is consistently characterized as the group's "98-pound weakling," Even on those rare occasions that he wins a fight, it's usually by some contrivance, as when he faces a faux-Hulk who just happens to have the proverbial glass jaw.
However, Merryman does have a function in guiding his scatterbrained gang of super-doers, and this gives him enough mana to be deemed a combative superhero, even though he wouldn't be if everyone in the group was on his microdynamic level. As it happens, though, the Inferior Five also boasts some powerhouses like Awkwardman, a super-clumsy version of Superman--
Or that salute to dumb blondes everywhere, Dumb Bunny.
In a future essay I'll develop further the notion that leadership sometimes engenders the privilege of combative status-- but also, sometimes not.
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