Earlier I broke down the superordinate ensemble of DC THE NEW FRONTIER, separating off some characters from the others in the narrative on the basis of which ones had what I’m currently calling “stature,” which I may or may not further define as stemming from a sort of “motive force.” I said that I’d contemplated doing the same for CRISIS ON INFINITE EARTHS.
The problems of CRISIS are more formidable than those of NEW FRONTIER. In executing the 12-issue series, Marv Wolfman and George Perez were in effect providing a “send-off” for the often inconsistent “continuity” of DC Comics that had grown, Topsy-like, since roughly 1938. Thus, partly as an appeal to hardcore fans, they included countless DC characters who had enjoyed at least a brief series, though in the case of long cancelled heroes Wolfman and Perez limited themselves to those with whom their fans were somewhat familiar through revivals and retcons. (In other words, obscurities like Nadir the Magician and the Gay Ghost got no exposure here.) The creators also introduced a few new heroes who then went on to appear in post-Crisis features, though none of these proved especially popular.
Basically, Wolfman and Perez chose two methods for assembling their hundred-plus protagonists into action against the evil Anti-Monitor. Either a small group of heroes went on a mission of some sort, or a larger group participated in some big fight-scene. These tended to use characters purely for quick shots, making them functionally indistinguishable from the roles of “spear carriers” in theater. Of all those in CRISIS, only two fight-scenes focused on events that would carry over into extrinsic stories: the killing of the Dove, which would affect all future depictions of his brother/partner the Hawk, and Doctor Fate’s interaction with Amethyst Princess of Gemworld, which would give rise to a rewriting of Amethyst’s backstory, as I chronicled here.
Most if not all of the heroes who went on missions together, though, had sufficient stature in the narrative to be deemed part of a superordinate ensemble. Thus, in addition to the four characters mentioned above, this would include:
The Earth-One Superman, the Earth-Two Superman, Batman, the Earth-One Wonder Woman, the Ted Kord Blue Beetle, Firestorm, Geo-Force, the Jay Garrick Flash, the Barry Allen Flash, Kid Flash, Supergirl, the second Doctor Light, the Red Tornado, the second Wildcat, Captain Marvel, Power Girl, Uncle Sam, The Spectre, Captain Atom, Dawnstar, the second Firebrand, Mon-El, Jade, The Ray, J’onn J’onzz, the John Stewart Green Lantern, the Guy Gardner Green Lantern, the Blue Devil, Zatara, Madame Xanadu, the Thunderbolt, the Phantom Stranger, Doctor Occult, Deadman, Fury, and possibly the three characters created especially for CRISIS: Harbinger, Lady Quark, and Alexei Luthor.
A few villains took part in missions as well, such as Doctor Polaris. But since there was no substantive “team-up” between any of the DC heroes and villains for any length of time, I would not deem any of the villains to possess ensemble-status. As in the features where the criminals usually appeared, they exist to oppose the ensemble, not to enhance it.
2 comments:
Even without the universe-makeover, the old DC style(s) were more or less doomed by Marvel's outselling them. I can appreciate that at least Grant Morrison came to the defense of Old Disoganized DC in ANIMAL MAN-- a series I need to review here some time soon.
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