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In essays on the subject of centricity, I've most often used the image of a geometrical circle, which, as I explained here,  owes someth...

Tuesday, July 1, 2025

NEAR-MYTHS: "THE REVOLT OF THE GIRL LEGIONNAIRES" (ADVENTURE COMICS #326, 1964)

 I decided I would dedicate this day to the recently passed Jim Shooter by writing about Jerry Siegel. Well, to be more precise, I've wanted for some time to sit down and cross-compare the respective takes each author took toward the trope of "the war between men and women," as expressed through a series both raconteurs worked on: The Legion of Super-Heroes. One might argue that Siege's shortcomings in this case shine a brighter light on Shooter's bushel-- or something like that.


  
The first page of "Revolt" shows some of the Girl Legionnaires shows them occupied with mundane activities, but the second ramps up the action, revealing that the six female Legionnaires have sent six male members of the group off on a phony errand. They then discuss their plans to lay traps for the remaining males in order to destroy them all and claim the club only for Girl Power.  


First, Light Lass mousetraps Element Lad. "Thrilling," right, EL?


Then Triplicate Girl splits herself in three, makes up to three separate males, and forces them all to admit that size does count.




Saturn Girl makes only a token effort at seduction, but then tricks Superboy into a rescue mission that gets him trapped.
Supergirl, who could easily twist any form Chameleon Boy might take into knots, feels it necessary to use some arcane formula to block his shape-changing power.


  And finally, Phantom Girl goes back to the Delilah-mode, liplocking Star Boy before she makes him imprison himself with his own powers.
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There's not much myth-material in all of these simplistic "betraying women" scenarios, but there is a little bit in the Big Explanation. Queen Azura of the planet Femnaz (paging Rush Limbaugh) brainwashed all of the girls into hating men, because for many years the Female Femnazians had become obsessed with war-games, to the extent that they exiled their pacifistic males. Jerry "hurry-up-the-damn-exposition" Siegel conflates the Femnazians' desire for warfare with their ritual of shooting rockets at the moon-- which, in Earth cultures, most often represents feminine intuition and periodicity. Apparently shortly after the tyrannical women exile their men, they also decide to spread their desires for female supremacy to the Legion, if not to Earth generally, and use magical jewels to infect the Girl Legionnaires with man-hatred. But the other male Legionnaires, whom Saturn Girl sent on a false errand happen to pass by Femnaz, and two of the members keep the planet's moon from colliding with the planet. The heroes also reunite the chastened, no-longer-overaggressive females with their (presumably still pacifistic) males, while the Girl Legionnaires release all of the Boy Legionnaires from their traps, and good times are had by all.

The repetition of the Samson-and-Delilah seduction-trope is pretty repetitions, as if Siegel were indirectly suggesting that the girls had to resort to duplicity in most cases because girls just couldn't conquer boys (with the exception of Light Lass, who really does overcome Element Lad in a power-over-power struggle). However, there's more complexity when Siegel reworks elements of the Superman-origin for this little jaunt. Instead of a planet exploding, it's the moon of Femnaz, though the planet is saved by two Superboy-like heroes. Instead of a noble mother and father dying together as their child survives, there's a whole group of Amazons who kick out their wimpy males for being too tolerant, though the two groups are brought together, and an exile ends rather than an adoption of one survivor by a younger culture. But Siegel's conflation of two conflicting myths-- that of the martial Amazons and that of the seductive Deliah-- work agsinst one another here. In my next essay, I'll show that Shooter's pursuit of this theme was at least more unitary.               

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