So, the only vote is in, and all four stories of SWAMP THING '89 make the "mythcomics cut," unlike all previous 23 issues of Rick Veitch's run on the regular SWAMP THING comic.
This was not necessarily a foregone conclusion. I suspected, after reading just a few pages of the first of the four installments, "The Morning of the Magician," was fully concrescent, and so I easily could have written only about that story and dismissed the others as "near-myths." But in point of fact, Veitch does succeed in pulling all four installments into a larger theme of spiritual rebirth and resurrection that is as close as a work of popular culture can get to the Christian doctrine of salvation (or, for that matter, to any religious doctrine). Not that there aren't "literary works," from PILGRIM'S PROGRESS to THE SATANIC VERSES, that are as poorly conceived as any bad comic book. But I digress.
There are still flaws. Veitch never really furnishes readers with a decent answer to his gimmick of having the monster-hero propelled through time-eras by a chunk, or chunks, of amber, and I would have thought that before his run was suspended, the author should have had that particular plot-device worked out. To be sure, the gimmick isn't used in "Morning," though.
In any case, at the end of the 1989 issue known as SWAMP THING #87, Swampy is banished from Arthurian times by an amber talisman. However, this time he's pursued through the corridors of time by one of Arthur's paladins, The Shining Knight, who becomes one of the more consequential guests in Veitch's version of SWAMP THING TEAM-UP. At any rate, while ST is once more tripping the light temporal, in ancient Judaea things are coming to a head. A trio of necromancers-- loosely compared to the Three Wise Men-- summon the hell-demon Belial, to rid them of the "magician" Jesus. Belial sends his "only begotten son"-- and yes, the demonic parody is intentional-- to possess the Roman centurion Marcus Tiberius. (Marcus was one of three DC characters to have his own feature in the first incarnation of THE BRAVE AND THE BOLD, initially launched as a title featuring historical adventures.) Note that here Veitch has Marcus cohabit with prostitute Mary Magdalene, thus following the popular confusion between the Biblical woman of Magdala and one or more prostitute figures.
Swamp Thing manifests in the Garden of Gethsemane, where Jesus's disciples have fallen asleep and Jesus sits alone with the vessel that will later be called The Holy Grail. Veitch doesn't explain why Jesus -- not explicitly said to be divine here-- brought the vessel along, given that the Last Supper had ended. The cup's presence gives ST the chance to offer the Messiah a soothing drink, though Jesus is too distracted by his mystic communion to quaff the drink. Then the possessed Marcus arrives with Roman soldiers. Swamp Thing appears to battle Etrigan, but Jesus sends Swampy back to the time-stream and exorcises Marcus. Jesus then endures all the rigors of the Passion and perishes. A greybeard, implicitly the non-Biblical character Joseph of Arimathea, is shown holding the Grail, and from somewhere he also obtains a shard of amber, which he places within the Grail, all the better to maintain continuity with the Camelot issue. ST continues his backward journey, meditating on Jesus' perfect sacrifice.
"Time Upon a Once" alternates between ST getting trapped in an earlier era by the super-villain Chronos, only to receive succor from The Shining Knight, and John Constantine's attempts to suss out the muck-monster's fate, with help from such figures as Jim Corrigan and "The Hairies" (from Kirby's "Fourth World" cosmos). Also, pregnant Abby is due to give birth, so naturally she does so in a stable in the swamplands. ST is once more sent into time by an amber talisman, and this time he seems to disappear into "The Big Bang," where even the Knight cannot follow him.
However, Swampy encounters another Kirby Kreation, signaling that the Kirbyverse is closer to being the metaphysical heart of the monster's world than any religion's concepts. The "moving finger" of The Source counsels Swamp Thing to attempt reincarnation through "the shared collective spirit that binds reality." This entails ST's "sacrifice" of his conscious memories, and so he next appears as a sprout upon a primeval tree, "Yrgsll" (patently an ancestor of "Yggdrasil). After many centuries as an unthinking plant, St encounters primitive humans, including that DC cave-boy Anthro. The exposure to humans reminds ST of his 20th-century incarnation, just in time for him to come to life and repel hostiles who attack the primitives. Readers get a very shaky rationale for the "amber gimmick" here, in that as a sapling, Swampy weeps "tears of amber sap" when wounded. But why exposure to amber talismans caused ST to jaunt through time? Not so much.
Meanwhile, Swampy's arch-nemesis Arcane has got paroled from Hell on the promise of his expunging John Cosntantine, but he proceeds to the stable, hoping to wreak havoc upon his niece and her child. However for some reason Constantine joins the fight, wielding an amber talisman-- and for some dubious reason, ST in the primeval past is able to reincarnate into the amber, because at that time the swamp-hero placed some of his essence in the amber chunk. Further, Swampy doesn't need to battle Arcane this time, for thanks to his exposure to the Prince of Peace, no hate abides in the elemental's heart, and Arcane cannot harm him or anyone else. Back to Hell goes the villain, while ST, Abby and their newborn child get to depart to a sort of figurative "heaven" where no one will trouble them. This wasn't the first or last time a creator sought to impose a sense of closure at the end of his comics-run-- even knowing that the character's adventures would go on under other hands-- but Veitch's closure is not without a certain rough appeal. And at least he saved the best parts of his tenure for the last.















































