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SIX KEYS TO A LITERARY GENETIC CODE

In essays on the subject of centricity, I've most often used the image of a geometrical circle, which, as I explained here,  owes someth...

Showing posts with label interordination. Show all posts
Showing posts with label interordination. Show all posts

Saturday, February 7, 2026

COORDINATING INTERORDINATION PT. 4

 At the end of Part 3 I wrote: "Having addressed here the structural differences of monads and serials in these terms, Part 4 will deal only with the interordination of icons within differing narratives."  

The icons within both pure and impure monad-works alike are judged solely by qualitative escalation. IVANHOE, unlike OLIVER TWIST, is an impure work because it includes alongside its completely fictional characters the legendary Robin Hood and his merry band as support-characters to Ivanhoe, as well as the historical figure of Richard the Lion-Hearted. But Robin and Richard exist only in the novel as Scott's fixed portraits of them. All of the icons in IVANHOE have a default valence of BASAL ICONICITY.   



Serial-works, whether by one author or several authors, have the ability to evolve over time, which means that the status of icons may change in many ways in terms of both forms of escalation. Serials that possess an ensemble of Prime icons need not be as inflexible as those with a solo protagonist; a character in the ensemble may be killed for any number of reasons without affecting the longevity of the series. If anything, the termination of the character Thunderbird during the early issues of "The New X-Men" probably benefitted the series in terms of making the other characters seem more at-risk. Yet because Thunderbird appeared in two ensemble-stories before he was killed, he possesses ELEVATED ICONICITY-- an elevation due entirely to quantitative escalation in his case.         

I've mentioned earlier that the prose icon of Fu Manchu possesses durability born of both qualitative and quantitative escalation. The first cinematic adaptation of the character in film's sound era, though, possesses only the quantitative type, consisting of just three rather cheap films from Paramount Films in 1929, 1930, and 1931. Moreover, in the third and last film, DAUGHTER OF THE DRAGON, Fu Manchu is slain early in the movie, because the script downgrades him to support-status in order to make his daughter Ling Moy the Prime icon of this installment of the series. I doubt that this people behind this low-budget series planned for any more appearances for Ling Moy when they began the project; they were probably simply told to play up Fu Manchu's daughter because Rohmer's book DAUGHTER OF FU MANCHU was being sold around the same time. As the star of a single film, Ling Moy would, like Ivanhoe, possess only BASAL ICONICITY. However, she like Ivanhoe would still possess stature, rather than charisma, even though Ling Moy was just a knockoff of Fah Lo Suee, a character who in the Rohmer books was only a charisma-type, and who never became a cultural touchstone as her prose-father did.

The distinction between base and elevated forms of iconicity is particularly important in serials wherein Sub icons make repeated appearances. Almost none of the canonical Sherlock Holmes stories contain "repeat offenders" among Holmes' foes, and the celebrated Professor Moriarty only escapes sharing the lowly basal status of Stapleton and Grimesby Roylott by having full appearances in two Doyle stories-- even though one of them is a prequel to the story in which Moriarty appears to bite the big one. Other prose serials toyed with bringing back favorite villains to oppose series-heroes, though it would seem that no one exploited "elevated iconicity" for Sub icons as thoroughly as did Golden Age comic books.      



A Sub icon who appears only once can only possess Basal Iconicity with respect to quantitative escalation but may take on greater durability in terms of qualitative analysis. The Death-Man, who made his only appearance in BATMAN #180 (1966), was never meant by his creator to have any future appearances, and indeed he's only been "bought back" in a couple of later iterations that may not be identical with the original evildoer. Most Bat-fans did not want to see Death-Man keep returning like Joker and Penguin, because Death-Man's only schtick was that of making himself appear to have died-- something he only did so to cheat the executioner. The single "Death-Man" story also does not give him more than basal iconicity, but he does have durability in Batfan-circles because of the perceived high quality of the story.      



The rule of "one doesn't count but two does" can be illustrated with two other Bat-foes, but from the '66 teleseries. In one episode, "The Sandman Cometh," Michael Rennie makes his only appearance as master crook Sandman. This episode counts as a "villain-mashup" since Sandman teams up with Catwoman, a high-charisma "repeat offender" in the comics and one who'd been the main Bat-enemy in three previous episodes. But because Sandman possesses only basal iconicity, it's not a "villain-crossover." 



However, though Sandman is not more than an average one-shot villain-- not nearly as good as either False Face or Chandell-- he gets outscored in terms of iconicity by two-timer Olga, Queen of the Cossacks. She like Sandman first appears in the company of an established Bat-foe-- though Vincent Price's Egghead had only made one previous appearance-- and if she'd never appeared again, she would have stayed at the basal level. But the "Olga-Egghead" team made one more appearance, and so she earns the "elevated" level. (And since I brought up qualitative analysis before, Olga's maybe a little better than Sandman, but not anywhere as bad as Anne Baxter's previous one-shot evildoer, Zelda the Great.)      

More on these matters as they occur to me. 



       

COORDINATING INTERORDINATION PT. 3

 I began devoting lots of space to literary crossovers in 2021, but I don't think that concentration appreciably changed the narratological project with which this blog began. I'm sure I would have conceived something along the lines of my "Primes and Subs" distinction, but the crossover-factor allowed me a perspective one may not find in a lot of other lit-crit circles-- certainly not those I have dubbed "the ideological critics." Thus, in the first COORDINATING INTERORDINATION, I asserted that the term interordination, more than Julia Kristeva's better-known "intertextuality," best described my definition of narrative:

All narrative is a movement consisting of the interaction of one or more Primes (superordinate presences) with one or more Subs (subordinate presences).

However, I've become aware of a shortcoming in my explication of interordination with respect to how it plays out in the two main forms of fiction: "serials" and "monads." Prior to 2022 I'd written a great deal about the nature of serials, but not much about that of monads until THE DANCE OF THE NEW AND THE OLD. Now I'll try for a more synoptic view of both monads and serials with respect to interordination.

In DANCE I only defined monads as "stand-alone works," but this needs finessing. The purest example of a monadic fictional work is one in which every icon in the story, both Prime and Sub, is entirely fictional, whether one is dealing with a short work like London's "To Build a Fire" or a long work like Dickens' OLIVER TWIST. I make this specification only because along such "pure works" exist "impure monadic works" in which one or more icons, whether Primes or Subs, have some existence outside the stand-alone work. Such icons fall into three categories:

Historical figures, like Louis XI in Hugo's HUNCHBACK OF NOTRE DAME.      

Legendary figures that may have no firm grounding in history (such as Joaquin Murrieta) or who have been transmuted, by fictional treatment, into figures more of legend than of history (such as King Arthur and Jack the Ripper).

Fictional figures not created by the author(s) of the monadic work, such as the appearance of a character implied to be James Bond in the TV-movie RETURN OF THE MAN FROM UNCLE.  

As I've established elsewhere, works in the latter two categories may be crossover-works, while works in the first category will not be, since purely historical figures lack a purely fictional nature. But all stand-alone works can only be valued in terms of what I call "qualitative escalation," which is the process by which critics and their culture distinguish important works from non-important works. I commented in EMINENCE AND DURABILITY:

All monad-works have eminence, for regardless of how famous or obscure they may be, they all possess eminent icons that determine the centricity of the narrative's overall structure. But monads cannot benefit from Quantitative Escalation, since they only have one iteration. A monad can benefit from Qualitative Escalation, as with my frequent example of Scott's IVANHOE, which therefore possesses a concomitant durability. But this escalation comes about through social consensus, not through the formal properties of the monad.

The same essay also specifies how serial works can be analyzed for their durability, or lack of same, in terms of either qualitative or quantitative escalation, but only when the serial actually produces two or more works. A work that is intended to spawn further serial stories, but does not do so-- say, a pilot-film for a never-realized teleseries-- defaults to monad-status.    

Having addressed here the structural differences of monads and serials in these terms, Part 4 will deal only with the interordination of icons within differing narratives.  

 

    

Wednesday, June 28, 2023

GLAD TO MEET YOU FOR THE FIRST TIME AGAIN

 So, Batman. He spends about a year fighting crime on his lonesome. According to my system of interordination, he's the sole superordinate icon, and everyone in his orbit, whether allies like Commissioner Gordon or adversaries like Doctor Death (the crusader's first super-villain), are subordinate icons, aligned to his cosmos and that of no one else.

Then Robin appears in early 1940, and for whatever reason, the creators behind the comics also begin churning out many of the important adversaries-- Joker, Penguin, Catwoman, Scarecrow-- and at least one of the most important allies, a tubby butler named Alfred. Now, because Batman and Robin have become the two members of a bonded ensemble, all of the icons in Batman's cosmos are also icons in Robin's cosmos. This state of affairs persists until about 1970, when the original Batman-and-Robin team is essentially terminated, perhaps to help scrub the comic-book features from lingering associations with the 1966 teleseries.

A fine point of this shared cosmos, though, is that Robin, by virtue of being in a bonded ensemble with Batman, also shares all the icons he never actually encounters, and the same is true of Batman.



For instance, Robin does not meet the aforementioned Doctor Death in either of the villain's two 1939 exploits. Dick Grayson doesn't meet a villain of that name until the 1970s. Nevertheless, by the transitive effect I've outlined elsewhere, Doctor Death is a "Robin villain" as much as he is a "Batman villain," even though Robin never meets him.



On a similar theme, Robin had his own stand-alone series in STAR-SPANGLED COMICS, beginning in 1947. Batman occasionally guest-starred in some stories but in general Robin handled each story's conflict on his own, such as the Boy Wonder's first encounter with a recurring, generally unimpressive criminal called The Clock. Nevertheless, by the same transitive property, The Clock is also in Batman's alignment-cosmos even if Batman never meets the evildoer.

All that said, the bonded ensemble of the Dynamic Duo comes to an end in the 1970s, For the remainder of that decade, Robin either operates alone, or in two other forms of ensembles: 

--the "unbonded" ensemble in which he has brief, semi-regular teamups with Batgirl II--

 --or the semi-bonded ensemble, in which he gravitates to two different iterations of the TEEN TITANS: one iteration a huge successful, the other a pathetic flop.



During this time, when he's no longer in an ensemble with Batman, no subsequent Bat-villains are within Robin's cosmos. So, even though Original Doctor Death is in the Batman-and-Robin cosmos even though Robin never meets him, Ra's Al Ghul is not in Robin's separate cosmos even though Robin DOES meet the villain when he Robin is guest-starring in one of Batman's stories. 

Robin-on-his-own does not lose his alignment with any earlier B& R villains, like Poison Ivy. Second Robin Jason Todd is immediately aligned with all previous Bat-villains as soon as he's part of the official Bat-ensemble, of course, because Jason inherits the transitive effect of the bonded ensemble through his relationship with Batman. But any villain encountered first by the Bruce-and-Jason team in the eighties, such as Black Mask, is outside the cosmos of Dick Grayson, who by that time takes on the distinct identity of Nightwing.



Now, this gets amusingly complicated with respect to those allies who weren't designed to be part of the bonded ensemble. The Barbara Gordon Batgirl is an ally, and a subordinate icon, to the Batman-Robin team for roughly the first five years of her comic-book existence. Because the character receives an ongoing series within five years of her last peripatetic appearance, all of her appearances in any BATMAN features, or in titles like JUSTICE LEAGUE or BRAVE AND BOLD, can be deemed "stature-crossovers" between her, the Batman-Robin team, and any other stature-character, because the Gordon-girl does get a clear path to the stature of a featured character. 


Because Batgirl Number Two exists in her own separate cosmos, and is not part of the bonded ensemble,a Batman-and-Robin villain like Killer Moth is in no way aligned with the Batgirl cosmos as it eventually develops, even though he's the first costumed villain Gordon-girl literally encounters. Even when Killer Moth eventually encounters the "Dominoed Dare-Doll" in a story within her own feature, the Moth remains unaligned with Batgirl and remains a "guest villain."



HOWEVER, in the 1967-68 season of the BATMAN teleseries, Batgirl becomes part of the bonded ensemble with the season's first episode, and within that separate media-cosmos, the "Dynamic Duo" becomes "the Terrific Trio." I have deemed the initiating episode of that series to be a stature-crossover, based on the separate status of the characters in the comics, but after that every subsequent episode is a non-crossover because Batgirl *has* joined a bonded ensemble within the context of the TV show. Thus, when Batgirl meets, say, Catwoman for the first time, Catwoman is immediately just as much Batgirl's foe as she is that of Batman and Robin-- and so there is no villain-meeting-unaligned-hero vibe present.


Tuesday, January 17, 2023

THE DANCE OF THE NEW AND THE OLD PT. 2

(Note: in writing this sequel to my one essay on the topic of novelty and recognizability, I've decided to replace the latter term with the term "familiarity." Accordingly I've altered the tag to reflect the change, but not the text of the first essay. I will try to replace the unwanted term in any other essays written since the first one, though.)

My meditations on the linked concepts of novelty and familiarity, beginning here, lead me to correct one of my earlier statements: that all crossovers are interactions of two or more familiar icons, with or without subordinate icons of their respective "universes." 

One of my main examples from Part 1 contradicts this: Sir Walter Scott's 1819 novel IVANHOE. Whether the individual reader experiences Scott's story in its original prose form or in some adaptation within some other medium, Ivanhoe and all the subordinate figures in his orbit (which, as I said earlier, may even include historical figures like Richard the Lion-Hearted) comprise their own universe. And since that universe never appeared anywhere before, and since Scott wrote no sequels, the novel is forever characterized by novelty. The only elements of IVANHOE that possess familiarity are those relating to the universe of Robin Hood, and thus IVANHOE is a crossover between one "novel" universe and one "familiar" universe. Further, as mentioned in the CONVOCATION series, this stand-alone novel became such a major literary event that its universe possesses a high level of stature of the Qualitative kind, which means that despite only appearing once Ivanhoe is the same exalted company as those icons more dependent on Quantitative Escalation, such as Batman and Edgar Rice Burroughs' Books of Pellucidar.

(Parenthetically I will note that other authors created serial versions of the Ivanhoe universe-- a 1958 TV show starring Roger Moore, and a 2000-2002 teleseries with lots of XENA-style action. But, while it's possible for adaptations to outstrip their source material in terms of stature, neither of these shows did so.)

So IVANHOE is a crossover meeting of two icons, one characterized by "eternal novelty" and the other by "eternal familiarity." It qualifies as a High-Stature Crossover because the two icon-universes interact in a significant way, even though the stature of one results only from Qualitative Escalation, while the stature of the other arises from both Qualitative and Quantitative forms.




The 1972 BLACULA provides a comparable example of the intersection of a novelty-icon and a familiarity-icon, but in a mode of lower stature. Though Robin Hood and his Merry Men are subordinate icons within the story of Ivanhoe, they are important to the narrative, which affects the stature of the crossover. Dracula, despite having a Qualitative Stature as great as that of Robin Hood, exists in the 1972 film only to spawn Blacula and to bestow on him a familiar if somewhat risible cognomen. From that point on, Blacula is only slightly dependent on the mythos of Dracula, for the whole project of the film is to re-interpret that mythos in keeping with seventies cultural concepts, such as "Black Pride." Blacula, unlike Ivanhoe, has one more installment in his universe, but two entries in a series do not confer much Quantitative Escalation. Blacula has a certain degree of Qualitative Escalation, but not enough to raise the level of this crossover above a low position. 



Proto-crossovers within a serial context offer a slightly different view of novelty, in that the novelty of a newly introduced character can suggest an aura of "future familiarity." AMAZING SPIDER-MAN #14 is from the get-go a hero-crossover for the presence of starring hero Spider-Man and his admittedly fractious "guest star" The Hulk. But I've also argued that it's a villain-crossover between The Enforcers, who were familiar from one previous appearance in the title, and The Green Goblin, who made his debut here. Yet though the Goblin can only possess formal "novelty" at this point in his career, it's clear from the narrative that the authors intended for him to become a regular opponent of the hero. But The Goblin only possesses a "future familiarity" because later readers know how significant he proved to be within the Spider-mythos.



But authorial intent only counts when the intent is made manifest. A 1942 Batman story introduced a new Bat-foe, a thief named Mister Baffle (clearly modeled on the prose character Raffles). The story ended with the villain's escape and the suggestion that he might come again, though he never did, so the suggestion of his re-appearance counts for nothing in the Escalation game. In contrast, the villain Deadshot, appearing just once in 1950, was also characterized only by pure novelty. But thanks to his mid-70s reworking, he became not only a regular Bat-foe but one who was involved in a "static crossover" series, THE SUICIDE SQUAD-- though almost all of the characters had been, like Deadshot, subordinate icons within the universes of various heroes.

Sunday, December 25, 2022

GOLDEN AGENCY PT. 1

 Let's see if I can get in one last new analytical term before the year ends...

I was musing on the concept of dynamis in the literary sense that Northrop Frye promoted it, or at least as I extrapolated that usage within my own Frye-influenced system. In essays like 2012's STATURE REQUIREMENTS, I focused most on the notion that dynamis, which Frye defined as a "power of action," applied specifically to the differing ways in which characters in different literary mythoi have their power of action determined by their respective mythoi. Here's my breakdown of the mythoi according to the protagonists' power of action:

Adventure-heroes always win, or at least lose so rarely that most audiences take no account of the losses.  Ironic heroes rarely win, and when they do, the victories mean nothing.  Dramatic heroes occasionally win but they go through such pathos-inducing straits that they don't get much of a thrill out of it.  What's left for the comic heroes?

Comic heroes, whether they are as powerful as Ranma Saotome or as bumbling as Johnny Thunder, tend to win out, though they tend to do so less by superlative skill than by dumb luck.  Ranma usually displays superlative fighting-skills, and he does win most of his assorted battles with other comedic kung-fu opponents, but the emphasis is clearly upon finding ways to amuse the audience by undercutting the hero's triumph with silly pratfalls, comic embarrassments and the like.  Thus his stature within his mythos exists to be a vehicle not for thrills but for the jubilative mood of the *incognitio,* the comic incongruity-- which, in Ranma's series, often takes the form of his transforming from a young guy to a big-breasted young girl.

 Anyone who reads that essay now should observe that back then I was floating my first use of the term "stature" to describe how the characters compared with one another. in terms of their mythoi-associations, which I would later bring into line with Ovid's famous formulation in 2018's THE FOUR AGES OF DYNAMIS. But I didn't utilize stature in this sense more than a few more times. In 2019's SUBS AND COES PT. 1, I tipped my hat goodbye to the old usage of that term. Then I began using both "stature" and "charisma" exclusively to describe the forms of authorial will as they manifest in superordinate ("starring") icons and in subordinate ("supporting") icons, and so those terms became completely associated with my concepts of centricity.

At one point, while loosely associating my current concept of "mythos-dynamis" to the concepts of stature and charisma, I made the correlation: "dynamis is agency," though that proved to be something of an oversimplification. "Agency," for one thing, has only one major connotation in contemporary criticism; when a critic uses the term, he or she means that a given fictional icon is empowered in comparison to some less empowered fictional icon. Since this is a determination a critic can only make by comparing icons within one or more narratives, "empowerment-agency" qualifies as what Frye called a **narrative value,** a value that relates only to relationships "from inside" a narrative. In contrast, "mythos-dynamis" was purely a **significant value,** a value perceived by a reader who examines an entire work as a whole in order to discern patterns in the work, which means looking at the work "from outside," as it were.

 I found myself then revising the current concept of agency to serve a wider purpose, to distinguish what separates a superordinate icon possessed of both stature and charisma from a subordinate icon possessed only of charisma. I've been writing about my concept of centricity since the early days of this blog, and though I feel I know it when I see it, it's been hard to describe it except through concrete examples.

Therefore from this post on, "agency" will be used to describe interordination comparisons, which will be seen to possess both narrative and significant values.

In 2018's KNIGHTS OF COMBAT AND CENTRICITY PT. 1, I agreed with Nancy Springer that the central hero of Walter Scott's IVANHOE was not the novel's most "charismatic" character. For Springer, the lack of charisma (in the ordinary sense of the word) was enough reason for her to disallow Ivanhoe as being anything more than a "common thread" who united a bunch of more interesting characters. But I believe Springer was treating her concept of "real heroism" in a **narrative-value** sense. To her, Ivanhoe was not interesting in comparison to other characters, so she did not deem him t he "real hero." I argued that Ivanhoe being the "common thread" was exactly what did make him the main character. This form of agency would be a **significant value,** because the interpreter is looking at the entire design of the work "from outside" in order to decide which icon (or group of icons) gets the most narrative emphasis, regardless as to how interesting the icon may be compared to other characters in the story.

The same principle applies to many modern fictional characters who had far less colorful lives than that of Ivanhoe. Willy Loman of Miller's DEATH OF A SALESMAN has no "agency" in a narrative sense, and in fact he exists to be a failure as a salesman and as a father. But this is still agency with respect to the principle of centricity, because Loman is the focus of the author's will to depict a dire and depressing outcome.

Now, how can agency also be a **narrative value?** I return to the example of Ivanhoe. I've mentioned earlier that Scott's novel is an example of a stature-crossover, in that the centric character, whose base level of stature is boosted thanks to the literary fame of the book, crosses paths with the legendary character of Robin Hood. This is a *narrative value** because Robin Hood's legend is of importance within the story as well as holding significance to the readers of the story. Even though Robin Hood functions as a Sub in comparison to Ivanhoe's Prime, the bandit of Sherwood has a special level of agency because his legend possesses an irreducible (and qualitative) stature. This means that by analyzing the relations of the characters within the narrative, IVANHOE qualifies as what I termed a HIGH STATURE CROSSOVER in this essay. 

A similar analysis of intra-narrative factors may lead the critic to determine how the vectors of agency function in other interordinate relationships, and so other crossovers may be also by low-stature, high-charisma, or low-charisma, as detailed in the essays of the CONVOCATION OF CROSSOVERS essay-series.

More to come in Part 2.

Thursday, October 20, 2022

THE DANCE OF THE NEW AND THE OLD

Though there are ways in which my new categories, "novelty" and "recognizability," apply to stand-alone works (henceforth called "monads"). the categories are intended mostly to describe the dynamics of old stuff and new stuff in a serial format.

I.A. Richards, summing up his definition of all mental activity as "sorting," imagines the response of a single-celled organism to a stimulus and recognizing it as something encountered before.

...the lowliest organism-- a polyp or an amoeba-- if it learns from its past, if it exclaims in its acts, 'Hallo! Thingembob again!' it thereby shows itself to be a conceptual thinker.

Such a sorting, of course, is only possible if the organism can distinguish between things it has or has not encountered before. I think Richards is correct in his intuition, though with the caveat that the amoeba can't conceptualize anything about the things it finds familiar or unfamiliar.

Serial franchises depend on a constant "new and old" dynamic. The majority of serials focus on a particular character or ensemble of characters. (I have addressed the concept of non-character icons here.) Even if no other elements are repeated within the serial, the main character(s) provide the reader with "recognizability." In adventure-oriented serials, "novelty" is most often supplied by the hero's opponents, though after a time they too may take on a strong aura of recognizability.

To be sure, serials with a domestic tone may focus not upon opponents but upon foils. The comic strip BLONDIE stars the duo of Blondie and Dagwood, and most of their conflicts with other characters stem from stock figures in the subordinate ensemble: the neighbors, Dagwood's boss, the mailman. New characters may appear-- for instance, Dagwood constantly faces an onslaught of annoying salesmen who importune the house-holder with aggressive sales techniques-- but usually these characters have no names and never make a second appearance as such.

Crossovers exist to extend the "cosmos" of a given icon by relating it to the "cosmos" of another icon. Sir Walter Scott's 1819 novel IVANHOE is one of the first such crossovers. The entirely fictional main character encounters a few historical characters, such as Richard the Lion-Hearted, but they are not crossovers because they are aligned with the cosmos of Ivanhoe. However, Scott also works the mythology of Robin Hood into the narrative, and Robin Hood even in 1819 was a highly recognizable figure with his own "cosmos." Since IVANHOE is a novel without sequels, everything aligned to the knight's mythology-- the hero himself, his romantic interests, and his enemies-- are all "novel" compared to the mythos of Robin Hood, at least from the viewpoint of most readers.

In serial narratives, it's more often the case that the author seeks to promote two separate fictional universes by having them intersect. Often this means the encounter of two characters-- She and Allan Quatermain, Daredevil and Spider-Man-- though it can also mean a crossover of a character and an established physical environment. TARZAN AT THE EARTH'S CORE does include David Innes, one of the heroes of the "Earth's Core" series, but Innes barely appears in the story, and the greater focus is upon Tarzan's encounter with the savage world of Pellucidar.

Now, while the author of such a work knows that the intersecting icons may both be recognizable to some readers, the base idea is to interest those readers to whom one of the icons is "novel," the better to convert that audience. Usually, within the diegesis of the story, the first meeting of two icons is marked by novelty, just as it is in real experience, though afterward the icons are generally familiar with one another, and within the diegesis they become recognizable, even if their next interaction may provide some elements of novelty.

Lastly, a great deal of "icon emulation" relies on at least a superficial level of recognizability, even where that recognizability contradicts everything known about the icon's established history. For instance, the film BLOODRAYNE: DELIVERANCE pits its heroine against a vampire named Billy the Kid, ostensibly four hundred years old. If this version of Billy has been around that long, then clearly he has nothing to do with either the real or folkloric history of Billy the Kid, and the film-script makes no attempt to rationalize the discordances. But because the writer sought to make his villain recognizable, the film nevertheless delivers a "strong template deviation" type of crossover.




Wednesday, August 17, 2022

COORDINATING INTERORDINATION PT. 2

In Part 1, I emphasized that when I spoke of my newly christened category of "interordination," I conceived it to be a subset of all those narrative strategies that Julie Kristaeva designated as "intertextuality," stating at the essay's conclusion: 

I don't expect to use interordination on a regular basis, except as a means to clarify the ways in which crossovers belong more properly to this specific type of "quotation" rather than to the more generalized category of intertextuality.

Upon exploring even the basic Wiki writeup of intertextuality, I find that other critics have attempted to make distinctions between different forms of the concept:

Intertextuality has been differentiated into referential and typological categories. Referential intertextuality refers to the use of fragments in texts and the typological intertextuality refers to the use of pattern and structure in typical texts

The term "typological" has some appeal to me because in INTERORDINATION PT. 1, I devoted particular attention to the example of the Moore-Gibbons WATCHMEN as comprising several forms of intertextuality, none of which relate to the subcategory of interordination as I've conceived it. But even "typological" needs some finessing. What is Alan Moore doing when he bases his WATCHMEN-heroes upon the Charlton heroes? He is *emulating* certain *tropes* that he observed in the earlier stories of the heroes, after which he then crossbreeds those tropes with other tropes. Of course, all of these were borrowed from other sources as well.



In fact, all literature as we have it now is founded in "trope emulation." From caveman times on, one author puts forth an icon of some sort (not necessarily an original one) that his auditors find pleasing, so the next author tries to emulate something about the icon in order to enjoy similar popularity. In Classical times, one can observe this process in Athens' belated attempts to formulate a city-hero, their Theseus, in loose emulation of Thebes' protector Herakles.



Now, going back to Wiki: what does the essay's author mean by "referential intertextuality?" Without going into this too much, the basic contrast is that this form directly borrows from passages in earlier works. Though this concept is not a direct parallel to my line of thought, it's close enough to suggest a contrast to "trope emulation," and that is "icon emulation." In the latter formulation, a derivative author does not choose to create a new character, but attempts to tell a new story with an old character. To be sure, "newness" is difficult to ascertain with archaic figures, given that it's impossible to be 100% sure when a given Herakles story originated. At best, archaeology can tell us the earliest known record of a given story. However, we can be relatively sure that even the earliest Herakles stories were not all devised by one writer, but by innumerable authors-- some of whose stories may have simply fallen off the cultural map. 



Returning to the importance of names outlined in I THINK ICON, I THINK ICON, Moore took all of the tropes he borrowed from Steve Ditko's hero The Question, plus all those he took from other sources, and thus forged a new character, Rorschach. No matter how many fan-readers know about the influence of The Question, the name of Rorschach keeps him distinct from the Ditko character, far more than any of the formal differences between the characters.



Such formal differences are of lesser importance because in many cases an author utilizing "icon emulation" may deviate from the original model just as much as does the one utilizing "trope emulation." 

Steve Ditko's character of The Question appeared in about half a dozen stories for Charlton Comics, and since these were produced under an implicit work-for-hire contract, the stories and the character both belonged to Charlton. When DC bought up all or most of the Charlton superheroes, DC then produced several new "icon emulation" variations on those characters-- and of these variants, none diverged quite as far from the original model as the 1987 Question first produced by writer Denny O"Neil and artist Denys Cowan. Ditko supplied nearly no character traits or back history for "Vic Sage," the secret identity of his crusader, and only a very marginal rationale for the hero's blank-masked appearance, since Ditko was principally concerned with using the hero as a spokesman for philosophical belief. O'Neil not only paid zero attention to any of the philosophies exposed by the Ditko character, he formulated a detailed back history for Sage-- even to the extent of stating that his name was a revision of an Eastern European cognomen-- and gave the New Question all sorts of "film noir" adventures in which the nature of good and evil was never as distinct as it was in Ditko.

Yet, by keeping the name of the character and a few choice bits of his mythology, O'Neil's Question is an icon derived from an icon, rather than being an icon created from some of the tropes that constituted the original icon.

It's because of this "crypto-continuity," as I dubbed it earlier, that it's possible to view derivative icons as being coterminous with their original models. Thus, despite all the dissimilarities between the Kong of the 1933 film and the Kong who fights Godzilla, the two Kongs are coterminous because the second icon was grounded in the identity of the first one. The same applies to all of the various icons based on non-fictional originals like Billy the Kid and Jack the Ripper. I've pointed out that such characters are based on what I term "innominate texts," meaning that the models are not purely fictional, but there's still a icon-to-icon derivation, rather than a trope-to-icon derivation.

In closing, I devoted some space in I THINK ICON to the fact that "icons" included countless entities that are not characters as such, but only cited a couple of examples. Another noteworthy example is Edgar Rice Burroughs' land of Pellucidar, an environment characterized by its assorted flora and fauna as well as its unique location at the center of the Earth. In the formal "Earth's Core" series, the entire environment of Pellucidar is simply a subordinate icon to whatever hero is the star of the story. However, in 1929 Burroughs produced his most distinctive crossover of two franchises, by having Tarzan, superordinate icon of his own series, have adventures within the environment of Pellucidar. Because Pellucidar is not normally aligned to Tarzan's adventures, this interaction rates as a "charisma-crossover."

ADDENDUM: Since I've previously made some remarks on spoof-versions of established figures, the sort I'm now calling "icons," I feel I should expand on these remarks. Spoofs are for the most part "trope emulations" because the artists simply borrow tropes from the originals, frequently (though not always) distancing the spoof-characters from the originals with goofy names like "Batboy and Rubin." But it's possible for an author to produce an "icon emulation" that is loosely coterminous with the original, even if said author decides to alter the myth-radical that dominates the established icon. Such icons as Superman, Modesty Blaise, and The Lone Ranger all belong to the mythos of adventure. However, the filmed stage play of SUPERMAN-- THE MUSICAL is a full icon emulation of Superman, but in the mode of comedy, while both Modesty Blaise and The Lone Ranger got redone into modes of irony for the big screen.

I THINK ICON, I THINK ICON

Icon: in semiotics, a sign characterized by iconicity, the resemblance to what it signifies

Since the early days of this blog I've flirted with many terms for the various presences inhabiting fictional world-scapes. I've called them  focal and non-focal, centric and eccentric, coes and subs, and finally, superordinate and subordinate presences. But I've stuck with the term "presences" since I first started writing about such things, because the term was the best one I could find for all the various fictional figures that can influence the outcome of a narrative: not just human beings but also flora, fauna, environments, imaginary beings both sentient and non-sentient, artifacts created by humans or by similar entities, or even discarnate forces like "The Crazy Ray" of Rene Clair's 1924 film.




But now, before I write the next section of COORDINATING INTERORDINATION, I have to specify a better term than "presences," because "presences" is not good enough to imply the matrix of motives that will cause one authorial will to emulate the products of another authorial will. What I formerly called "presences" I will now call "icons."

Though my above quote from Wikipedia uses the term "icon" as it appears in modern semiotics, I'm not invoking that discipline in any way. I would imagine that when some semiotician decided to import the term into his system, he was roughly thinking about how religious icons were supposed to represent either religious figures or aspects of religious belief, as opposed, say, to figures whose resemblance to what they represented was more abstract.




For the purpose of my discussion of interordination, an icon is any kind of strongly definable entity in a given narrative. Icons are either superordinate, meaning that the action of the narrative centers upon the nature of the subordinate icon, or subordinate, meaning that these icons exist to support and explicate the mythology of the superordinate icon. The superordinate icon is the icon-type which later authors most often seek to copy from earlier authors, whether those earlier authors established an earlier icon as part of a legal franchise or as a figure in informal folklore. When a later author emulates the subordinate icon produced by an earlier author, it's usually because said icon generated some level of special popularity -- the Joker, the Wicked Witch of the West. 

Now, popularity is not strictly necessary. It's possible for even the most minor figures to be adapted for whatever purpose the derivative author wishes to accomplish. For instance, in all likelihood no playgoer watching HAMLET ever gave much thought to the extremely minor characters of Rosenkrantz and Guildenstern. However, in 1966 Tom Stoppard made these toss-off icons into the stars of his absurdist play ROSENKRANTZ AND GUILDENSTERN ARE DEAD, and within that play, these formerly nugatory characters become the stars of the show.

The base rule for an icon to be "strongly definable" is that the icon must either be given a name in the story or must have some characteristic or perform some action for which the icon can be named. For instance, the giant molluscs in the 1957 film THE MONSTER THAT CHALLENGED THE WORLD have no name as such. In Jeff Rovin's ENCYCLOPEDIA OF MONSTERS, he chose to denote the creatures by the action described in the title, even though the title was inaccurate in suggesting the presence of only one monster, so a better description for that assemblage of mutants would be one based on their species and inordinate size: "The Giant Molluscs" or the like. However, icons that really do very little beyond stereotypical actions don't merit iconic titles, so that no one bothered to label "that cop who shot at Spider-Man in that one Romita story" or "the 553rd lion killed by Tarzan." 




In a practical sense, even an unnamed icon must have some special identity on which a critic can hang some distinction. In INCREDIBLE HULK #1 (1962), Lee and Kirby devoted one panel to an anonymous soldier who gives a name to the big green monster who shows up on the soldier's base. Many years later, because the nameless soldier had that distinction, writer Peter David constructed a short, stand-alone story about "the man who named the Hulk" for one of the HULK annuals-- which one, I'm not sure at the moment. In my 2014 essay OBJECTS GIVEN LUSTER, I defined the focal presence of the EC story "The Destruction of the Earth" (WEIRD SCIENCE #14) as the Earth itself, since the story spends most of its time showing how the planet will be annihilated, while in contrast all of the human characters in the story remain bare stereotypes. So if I were making a designation of the story's focal icon, I would concoct a distinctive name for that version of the planet, such as "The Destroyed Earth."

In my next essay it will become evident as to why a more felicitous term was necessary, when I start expounding on the concept of emulation.


Monday, August 8, 2022

COORDINATING INTERORDINATION

Now that I've set down some thoughts as to the emotional appeal of crossovers in THE DIFFICULTY OF WHAT'S FASCINATING, I want to veer back to justifying that appeal in terms of what it means in  a philosophical sense to associate characters who stem from different textual "universes."

I gave some consideration to the literary concept of "intertextuality," as it was coined by Julie Kristeva in 1966 and as it's been used in numerous literary essays since, including not a few on the comics medium. Here's one of many examples of how the term has been used.





However, while the crossover-phenomenon probably should be seen as a subset of the entirety of things that can be intertextual, the term itself is too general to describe the specific phenomenon.



For instance, without even looking I'm sure that one can find numerous comments about the Alan Moore-Dave Gibbons WATCHMEN being "intertextual." And such assertions would be accurate. WATCHMEN quotes instances from real-world history, from poorly understood philosophical concepts (seen in Moore's mangling of Friedrich Nietzsche), and of course, from previous comic book characters. The ensemble of heroes in WATCHMEN were famously modeled upon characters originally published by Charlton Comics, whose "universe" DC Comics had just purchased. Moore considered basing his team of heroes upon the Charlton crusaders, but instead ended up simply using the earlier characters as models for new characters.

Is this intertextual? Yes, but it has nothing to do with crossovers. Crossovers may rework established characters so drastically that their readers barely recognize them, as per my frequent example of BILLY THE KID VS. DRACULA. But there's always some assertion of identity between the old and the new-- and there's nothing of the kind in WATCHMEN.

What I needed was something in line with my definition of narrative in, well, THE BEST DEFINITION OF NARRATIVE:

All narrative is a movement consisting of the interaction of one or more Primes (superordinate presences) with one or more Subs (subordinate presences).

This meditation led me to a term that suits my needs better than intertextuality, and depends solely upon the concept of "ordination."

interordination 

—(linguistics) A reciprocal relationship between two terms

Within my system, what this definition calls "two terms" can be expanded into "two or more presences within a narrative nexus," whether those presences are superordinate or subordinate. What I've called "stature-crossovers" concern the reciprocal relationship of two or more superordinate characters from different cosmologies. "Charisma-crossovers," in contrast, concern the reciprocal relationship of two or more subordinate characters, or between at least one superordinate character and one subordinate character from another cosmology. (Just to get away from using superhero-supervillain charisma-crossovers, I'll note that the same phenomenon appears when two supporting-characters within a cosmology forge a "reciprocal relationship," such as we see when the main stars of URUSEI YATSURA take a back seat to watching two members of their support-cast, Benten and Ryunosuke, butt heads.



I don't expect to use interordination on a regular basis, except as a means to clarify the ways in which crossovers belong more properly to this specific type of "quotation" rather than to the more generalized category of intertextuality.