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SIX KEYS TO A LITERARY GENETIC CODE

In essays on the subject of centricity, I've most often used the image of a geometrical circle, which, as I explained here,  owes someth...

Saturday, August 2, 2025

THE READING RHEUM: THE DYING EARTH (1950)

 I did a semi-deep dive on the origins of this collection of interlinked stories taking place in the titular world. Apparently author Jack Vance was unable to sell the EARTH stories individually to SF magazines of the 1940s. However, in 1950 Vance convinced small-time paperback publisher Hillman (now remembered today mostly for their 1940s comics, AIRBOY and THE HEAP) to publish this all-original book of stories. I don't have any info on contemporaneous sales, but I theorize that Vance's exotic fantasy-stories grabbed readers in the relatively small SF/fantasy readership and so made possible the writer's long career from the 1950s through the 1980s.     


I have a rough theory that because Vance grew up reading magazines like WEIRD TALES in his youth (as he admitted in interviews), he wanted to do something like the "Big Three" of WT-- H.P. Lovecraft, Robert E Howard, and Clark Ashton Smith-- by crafting fantasy-stories linked to one another. (Influence from the SF mags of the period is a definite possibility too.) In one interview Vance mentioned a probable (though not intentional) stylistic influence on him from Clark Ashton Smith. I don't know that Vance ever admitted that his Dying Earth stories were a reaction to the far-future domain of Smith's ZOTHIQUE

I probably read EARTH in the seventies or eighties, but the only story I remember really liking was "Mazirian the Magician." Oddly, Vance wanted to use that story-title as the book's title, which is odd given that Mazirian only appears in one story, while other characters appear in more than one tale-- though no single character appears in all six chapters. I like Thomas Monteleone's term "mosaic" for novels cobbled together from stories not related by a supervening plot. All that said, I didn't get much of a myth-vibe from Vance's stories. Mostly, I remembered that Vance isn't really very good with characterization. I've seen arguments that he's doing an "anti-heroic" type of fantasy opposed to the reigning American influence of Howard. But in these stories at least, Vance is not really any more firmly committed to irony than he is to adventure, so I suppose I would still consider these adventure-stories.      

TURJAN OF MIR-- This story introduces readers to the Dying Earth, a quasi-medieval domain which like Zothique exists millions of years removed from modern Earth, and one where magical entities and disciplines have returned to prominence, though there are still remnants of super-science. The titular Turjan is both sorcerer and scientist, first seen seeking to create artificial, intelligent life. He fails and decides to seek the help of Pandelume, a sorcerer in another dimension. Turjan accesses that dimension and is attacked by a swordswoman. This is T'sain, Pandelume's own failed experiment at creating life, for T'sais is mentally afflicted and views everything beautiful as hateful. T'sais runs off and Turjan solicits Pandelume's help. Pandelume requires Turjan to complete a dangerous errand for him, but once Turjan completes said task, the two wizards somehow have much better luck in creating another adult female, T'sain, the twin of T'sais. At story's end, T'sais meets her twin but cannot kill her despite the desire to do so. "Turjan" doesn't have much of a plot and largely exists to set up two other tales, which might be a big reason why it didn't sell as an independent magazine-story.

MAZIRIAN THE MAGICIAN-- The events here clearly take place after "Turjan," because the young sorcerer has been captured by evil sorcerer Mazirian and T'sain must come to Turjan's rescue. I think I liked the story on first reading because a large part of it contains what I'll term "the maiden's magical flight" trope, wherein a woman flees a male oppressor. In various myths and folktales, the woman either keeps changing shape, only to be matched by the pursuing male, or she throws magical objects into the hunter's path and he's delayed overcoming the obstacles. It's my recollection that I was aware of the myth-parallel when I first read "Mazirian."

T'SAIS-- This is the first emotionally satisfying of the collection, though it's not that deep. T'sais prevails upon Pandelume to send her to Turjan's Earth-like dimension, to see if she can find some way to overcome her alienation. She's able to conceive something like empathy when she meets Etarr, for he's been cursed with a hideous face by his ex-lover, the sorceress Javanne. Better delineation of the characters might have upgraded the story to something more than formula. I'll note that T'sais doesn't have outstanding sword-skills but owns a sword that kills her enemies independently of her will.

LIANE THE WAYFARER-- During the peregrinations of T'sais, she overcomes the brigand Liane but doesn't kill him despite his attempt to rape her. Liane then becomes the viewpoint character of a completely separate narrative. He hears about a beautiful witch named LIth (for "Lilith," no doubt), but when he tries to get cozy with her, she repels him with her magical arts. She swears to become his lover if he fetches for her a special item from the castle of a great wizard, but it's all a setup to make Liane the victim of both magicians. Liane is probably a dry run for Vance's amoral serial character Cugel the Clever, who became the main protagonist when the author executed his second "Dying Earth" story in 1965. 

ULAN DHOR (G)-- This story, whose title is the name of its protagonist, is the only one in the collection that I'd rate as having mythopoeic concrescence. Prince Khandive, who's mentioned in an earlier tale, assigns his nephew Ulan Dhor to travel to Ampridatvir. There, Ulan, who possesses skills in both swords and sorcery, will seek to recover the lost magicks of that city's former ruler, Rogol Domedonfors. Once he reaches the city, Ulan learns that two groups of residents who have been enspelled so that neither can see the other, apparently to prevent their fighting. Unlike a number of Vance protagonists, Ulan has a conscience, and he intervenes to prevent the needless execution of a young local woman named Elai. Togther Ulan and Elai plumb the mystery of the long vanished ruler Rogol, who rears a very ugly head to exterminate Ampridatvir. 

GUYAL OF SFERE-- This story had the most potential of all six, but Vance doesn't realize that potential. Young nobleman Guyal is an original idea in that he annoys his sire and others in the court by asking all sorts of ponderous, unanswerable questions. When Guyal learns of a legendary "curator" who possesses all knowledge, the young man seeks the curator out in order to become his disciple and to answer all questions. However, Guyal gets waylaid by a tribe and is forced to deliver Shierl, a sacrificial maiden, to the curator's door. I guess Shierl gives Guyal someone to talk to on the way, but she proves a distraction from the inventive premise. Similarly, the revelation of the Curator's nature and of his haunted domicile were merely boring standard fantasy-devices.       

None of these short stories are as evocative as the best tales in Smith's ZOTHIQUE. It's true that Vance isn't as obsessed with rotting corpses as Smith was, and that's a plus to those not looking for zombie action. But Smith had a much greater talent for mixing the pageantry of exotic worlds with the perversity of their inhabitants. Vance's style here is colorful, but not as poetic as I've seen in later stories by the author.