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In essays on the subject of centricity, I've most often used the image of a geometrical circle, which, as I explained here,  owes someth...

Showing posts with label golden age of comics. Show all posts
Showing posts with label golden age of comics. Show all posts

Saturday, April 11, 2026

CURIOSITIES: ONE MAIDEN, ONE MUSLIM

 

While visiting Comic Book Plus. I came across a listing for a small publisher named Elliot, possessed of only two titles, launched in 1944, near the conclusion of WWII and both showing a strong patriotic air. The above cover is from BOMBER COMICS #3, showing most of the characters featured therein. On top are two costumed heroes, Wonder Boy and Kismet, and on the stage below are a black kid named Sunshine (from KID PATROL), the ghost-busting star of GRIMM GHOST DOCTOR and one of his specters, and hero-pilot EAGLE EVANS beating down an enemy while a hot nurse looks on.

The other title was SPITFIRE COMICS, named for its lead feature, SPITFIRE. This concerned a butt-kicking lady spy named Spitfire Sanders, and it's a minor point that it's probably the first war-themed comic with a female lead. 


The title only had two issues and the only other feature worthy of note is JUNGLEMAN, about a jungle-hero who can literally summon beasts to his aid. According to one source Jungleman first appeared in a Harvey title and so this single story may be a licensed reprint.



BOMBER, the other title, lasted four issues and showed a bit more diversity. GRIMM GHOST DOCTOR also appears to be a Harvey recycling, but I have not yet checked the other character's appearances.  Unlike a lot of ghost hunters, Grimm possesses an arcane weapon against spiritual menaces, a "ghost disintegrator," but the hero doesn't seem to use the device much in these four stories. I notice that most of the stories, mainly Rudy Palais, involve the spirits of comely women.          
      

Wonder Boy had been a hero at Quality, which was not yet defunct in 1944, so maybe this was a rare example of a hero being sold to another company without the first company collapsing. One source says that the Quality version didn't have a girlfriend, so the brunette above, seen catfighting a hefty woman, suggests that these are new stories.





Finally, all four issues of BOMBER play host to KISMET, MAN OF FATE, who may be the first Muslim costumed hero. Kismet has neither origin nor special powers, and all four adventures have him fighting Nazis in Europe while garbed in trousers, a cape and a fez. Each episode has the light-skinned Kismet swearing "by the beard of the Prophet" or invoking Allah, so his creator, billed as "Omar Tahan," almost certainly was seeking some personal representation, not unlike Black artist Matt Baker giving Black African tribesmen White wives in the same time period. The stories are nothing special except for #2, in which Satan is so annoyed with Kismet's victories that he sends two infernal emissaries, a big brute and a sexy siren named "Flame," to give the bumbling Hitler a new super-weapon.    


 

Friday, November 28, 2025

MYTHCOMICS: "THE GREAT OXYGEN THEFT" (THE MARVEL FAMILY #41, 1949)

 For a change, here's a Golden Age story in which the name of its artist is lost to time, but GCD attests that the writer was Otto Binder, known to Fawcett fans as having been responsible for a great quantity of stories about Captain Marvel and his kindred. "The Great Oxygen Theft" is not one of Binder's more celebrated stories, but it merits a little notoriety for rendering elementary-school environmental science into a decent cosmological myth.


  
THEFT wastes no time in setting up the action of this 10-page tale. A radio summons from the evil Doctor Sivana lures the Marvel Family to an unnamed, inhabited world in the star-system of Sirius. Sivana gives the heroes a story about his having reformed and directs their attention to the fact that the world's plant life is almost gone thanks to a plant-killing blight. The inhabitants haven't noticed this mass extinction, but they start paying attention when they start finding it hard to breathe, due to the lack of plants generating oxygen. Sivana then leaves the good guys to sort things out while he jets back to Earth, revealing that he created the blight just to keep the Marvels out of his non-existent hair.


   The Marvels' first task is to save the populace. Mary Marvel purifies the soil of Sivana's poison, Captain Marvel Jr disperses the excess carbon dioxide that has built up in the absence of plant life, and Captain Marvel brings in a glacier of frozen oxygen to give the air-breathers temporary relief.

The Marvels then play Johnny Appleseed, transporting Earth-plants to the Sirius-world. Naturally, Binder doesn't trouble with ALL the scientific niceties regarding the practicality of one world's vegetation adapting to a totally different environment. However, on one of the heroes' trips to Earth, they find that certain areas of their own world have been hit with the plant-blight. Before they even have to wonder if the blight might have travelled back to Earth on their boots or capes, Sivana announced that he's responsible, and that he wants supreme power to keep Earth's plants healthy.


  Since THEFT is as I said just a ten-page story, Binder needed a quick wrap-up, so he cheats a little. Captain Marvel gets the bright idea that just as miners had used canaries to test for bad air inside mines, he and the other Marvels can just pick up a random potted plant and use it to "detect" the presence of plant-poison in Sivana's ship. It would probably made just as much sense for the Marvels to race all around the world until they made a visual sighting of the ship-- which, after all, they all got a look at, back on the unnamed planet. But Binder also knew his audience would like a little ironic touch at the end, in which a villain who poisoned a world's plants gets defeated by the use of another plant. The unknown artist even shows, in the penultimate panel, Sivana "wearing" the potted plant atop his bald head, leading one to assume that some hero "crowned" him with it. THEFT probably violates as many scientific principles as those that it gets right, but the payoff at the end, with the Marvels expressing their appreciation for plants and the order of nature, is not diminished by said violations.    
  

Tuesday, April 1, 2025

ADULTERATED COMICS

I was about to write a comment to this post on Rip Jagger's Dojo but decided to make that comment into a whole post here. The respondent to Rip's post asked the question as to whether it might not have been counter-productive for the early adult collectors of Golden Age comics to focus so much upon the very elements that anti-comics pundit Frederic Wertham vilified: elements like "cross dressing" and "injuries to the eye."                                                                                                 

As far as Wertham was concerned, such things were adult material that did not belong in comic books aimed at children. One might say that the introduction of such elements "adulterated" the pure state of material aimed at innocents, going by the dictionary definition:

ADULTERATE: "render (something) poorer in quality by adding another substance, typically an inferior one"

Now, I've provided an ample number of posts here to demonstrate that the purity Wertham defined was "purely" in his own imagination, and, by extension, in the imaginations of the parents and teachers who either got on board with Wertham or, in some cases, anticipated his jeremiad. What interests me here is the question raised: did adult readers of comic books in any way "adulterate" their own reputations by making commodities of the very things that Wertham considered pernicious influences?                     

The short answer to that question is "no, because the Overstreet Price Guide didn't begin until 1970, and by that time, 'normies' had already formed their generally negative opinions of comics-nerds by that time." Since I became a hardcore comics-fan in the mid-1960s, I kept a pretty good weather-eye on "normie culture's" attitude toward comic books, and I don't think that even in the 1970s non-fans were aware of collectors looking for Werthamite trigger-points. Remember that although sustained comics-fandom in the U.S. started in the very early 1960s with the activities of Jerry Bails and Roy Thomas, not until 1965 did John Q. Public even become aware of grown men (and a few women) collecting and reading old comic books. The first convention for comic book collectors appeared in New York in 1965, the same year that Jules Feiffer's THE GREAT COMIC BOOK HEROES was published. At most there had been some earlier Sunday-supplement essays about the weird adult comics-readers, but for most of those writers, the Wertham Crusade was yesterday's news. Even after the surprise of the "Bat-fad" the next year-- which certainly did not validate comic books in the eyes of sixties adults, however much it influenced later generations-- normies just didn't know much about adult comics-readers.

In subsequent decades others attempted to revive anti-comics  crusades, but I don't remember anyone making an issue of perverted collectors obsessed by gouged eyes and spanking scenes. At most I recall that a few comics-fans didn't approve of listing such trigger-scenes. But as the subculture got further and further away from Wertham, I think such triggers lost a lot of their appeal.

And what was the appeal for those who did look for such pernicious influences, whether or not the comics-creators had intended the scenes to be transgressive? I don't rule out collectors with particular fetishes, of course. But I think that for most adult readers, they commodified the supposedly salacious scenes as a way of mocking Frederic Wertham's screed. The very things he inveighed against, as the practices of sinful adults taking advantage of innocent children, became selling-points for comics-dealers. "Step right up and see the naughty cross-dressing Wonder Woman villain!" In my view, it's on the same level as the sinful sights of your basic carnival, which are "innocent" on a level that Frederic Wertham would never have understood.
                 

Tuesday, February 4, 2025

QUICK ARABESQUE TURNS

 When I initially wrote my first essay on the artistic differences between "grotesques" and "arabesques" in the Golden Age BATMAN comics, I didn't recall that anyone else had made any similar arguments. But I have come across a couple of observations that loosely parallel mine.                                                                               


 The earliest I've come across is a foreword by Max Allan Collins to BATMAN ARCHIVES 2, which collected the Bat-stories from DETECTIVE COMICS #51-70 and which was published in 1991. Collins doesn't use my word "grotesque" of course, but he speaks of how "in the dark world of the Batman, crime did pay," which is the reason a vigilante was necessary, and he also mentions how the narration boxes convey a "dark, ominous mood." The earliest example Collins finds of a brighter figure is Robin, who debuts in DETECTIVE COMICS #38 (1940), though the writer speaks of The Penguin's debut in DETECTIVE #58 (December 1941) as a "turning point." Collins further asserts that as Jerry Robinson became more dominant on the Bat-comics, the stories lost much of the "noir look" of the early Kane period and emphasized more "humor elements."                           
Rik Worth advances a slightly similar argument in the pages of his 2021 THE CREATORS OF BATMAN, his biographical study of the intertwined lives of Bob Kane and Bill Finger. Worth substantially agrees that Bob Kane preferred the noir-look of his early stories but claims that it was artist Dick Sprang who "made Gotham a much brighter and more colorful place." Worth does not source his claim about Kane's preferences and his book does not study in detail the feature's artistic developments any more than this post does. Still, it's interesting that when Sprang produced his first full-fledged Bat-tales for BATMAN #19 (Oct-Nov 1943), one of the three Sprang stories places Batman and Robin in an extravagant fantasy-setting foreign to the world of noir: having the heroes chase down U-Boat Nazis into the sunken city of Atlantis.                                                           

  My nominee for "Batman's first arabesque" precedes the debut of Robin, though. In the first six issues of DETECTIVE COMICS, the Dark Knight contends with ordinary crooks (and in these stories it's Batman who is the grotesque), with the mad scientist Doctor Death (two appearances, with Death getting deformed in the second tale), and with the vampiric Monk, whose two stories pile on lots of Gothic grotesquerie. However, in DC #33, following a two-page origin of Batman (whose script is sometimes attributed to Bill Finger), the ten-page main story concerns a villain who, while obscure today, abandons the reigning spookiness for a duel of science-fiction weaponry. This foe was Carl Kruger, a mad scientist with a Napoleon complex, and I for one find nothing Gothic about him.                                                                                                       

  This ten-pager, "Batman Wars Against the Dirigible of Doom," was written by Gardner Fox while the art is theoretically by both Bob Kane and Sheldon Moldoff. "Dirigible" stands in the tradition of both prose SF-stories of futuristic warfare and movie serials about villains with death-rays. Kruger unleashes a dirigible on Gotham City, causing mass havoc with something like a disintegrator beam. Batman meets science with science, inventing a chemical that immunizes his Bat-plane against the beam before the hero rams the dirigible with his craft. One page later, Kruger's plane crashes to Earth after Batman gasses the villain, and Gotham is saved from its first apocalyptic threat. I am not claiming that Carl Kruger is a particularly memorable villain. However, he's much more of a colorful fantasy-figure than his immediate predecessor in mad science, Doctor Death. Thus, in my book Kruger's blue-and-red attire by itself makes him Batman's first arabesque evildoer, and thus the figurative ancestor to all other variegated villains, from the Penguin onward. It's slightly appropriate that Sheldon Moldoff drew the character, for in later years he would become famous (or infamous) for drawing most of the really wacky Bat-foes in the creative era I've termed "Candyland Batman."  

Sunday, January 12, 2025

NEAR-MYTHS: STAR-SPANGLED ROGUES' GALLERIES

In THOUGHTS ON BILL FINGER, I made some generalized comments on the debt that Jerry Siegel's STAR-SPANGLED KID feature had to the Batman-AND-Robin team that was launched in April 1940 (with the usual allowances for inaccuracy of cover-dates). Jerry Siegel didn't rush to come up with his risible reversal of a kid hero with an adult sidekick, since STAR SPANGLED COMICS #1 debuted as a regular DC feature almost a year and a half after Robin's debut. (To be sure, the Kid and Stripesy first showed up the previous month in ACTION COMICS #40, where the raconteurs clearly hoped that Superman's fans would rush to check out the New Dynamic Duo in their own magazine.) DC editors may have thought, "Hey, Batman was conceived when Bob Kane (supposedly by himself) tried to do his version of Superman. So why wouldn't it work for the creator of Superman-- teamed with humor-artist Hal Sherman-- to riff on Batman?" At any rate, the very name of STAR-SPANGLED COMICS was clearly contrived to spotlight the name of the cover-featured hero, and for the first half dozen issues Siegel and Sherman's heroes got three adventures apiece. There were other features in SSC, but none were all that prepossessing, with only the Mort Weisinger-Hal Sharp Tarantula maintaining any place in DC history.                                                     


  Now, as the title may suggest, my main interest in these early stories is to demonstrate some early examples of the "pattern criminal," which formula I think developed largely in comic books. This conception contrasted with such pulp-favorites as the "one-gimmick villain" and "the all-purpose villain" types, which I argued were the dominant templates for the prose pulps. Thus the only two relevant features of SSC are those of Tarantula and of the Kid and Stripesy. The first adventure doesn't trouble to retell the pair's origin from their debut in ACTION COMICS, but the last one in issue #1 introduces their most persistent enemy, Doctor Weerd. After the villain's regular ID is humiliated by a rather snotty Sylvester Pemberton, the villain reveals that he has his own "Mister Hyde" potion, that changes him into a shaggy-locked, barrel-chested hulk. Unlike Siegel's Superman, whose repeat villains appeared off and on, Weerd appears in every single issue until #7, and he's clearly an all-purpose type like Luthor, whipping up diverse weapons like giant robots, a vortex machine and a mirage-maker. Did Siegel hope Weerd would be the Kid's "Joker?" It seems a fair conjecture. Issue #1 also features the first outing for Tarantula, in a forgettable exploit that doesn't give the spider-man much of an origin either.                                                               

   Issue #2 introduces the comic's first "one-gimmick villain," but in the TARANTUALA feature. Such was the Crime Candle, whose big thing was doping people with candles that exuded toxic gases.                                                                                                             

                                                                                                        Issue #3 holds nothing relevant, but in #4-- dated January 1942, and thus a month or two after Bill Finger unveiled The Penguin in a December 1941 issue of DETECTIVE COMICS-- Siegel and Sherman introduced the Needle. Now, the Needle's weapon of choice was a gun that shot needles, so he didn't "branch out" as the Penguin did, using different gimmicked umbrellas and (a little later) trained birds. But though neither Needle nor Penguin gets an origin as such, both seem to have "patterned" their respective weapons after their respective physical appearances. That said, the Penguin seems like a developed character from the first, and the Needle is a just a flat bad guy.                                                                                                         

   Siegel and Sherman distinguish themselves a bit more in SSC #5 with new villain Moonglow. A wimpy type of professor, he discovers that he can enhance both his intellect and his penchant for evil by prolonged exposure to moonlight. The small touch of characterization, though, doesn't lead to anything comparable to, say, Two-Face, or even Green Lantern's foe The Gambler. More relevant to my "pattern criminal" project, though, is the TARANTULA tale in the same issue. "Warlord of Crime," whose script GCD credits to Manly Wade Wellman, introduces a crimelord named Siva. This villain uses a whopping TWO gimmicks patterned on the mythos of the Hindu god: (1) he's served by a henchman named Ganesha, who wears an elephant-costume like that of Mythic Shiva's divine son, and (2) Siva burns rebellious followers with fire the way the Hindu god annhilated his opponents with fiery powers. However, for whatever reason Siva never appeared again, and remained at large at the end of his only story.                                                             
With issue #6, the Kid gets scaled back to two adventures (one featuring the omnipresent Doctor Weerd, again) -- and then, just one tale in issue #7, in which Simon and Kirby's NEWSBOY LEGION bumps the Kid off the covers. Robotman and TNT join Tarantula as backup features who (I believe) never get cover-featured in SSC. The solo Kid adventure does feature the comic's first villain-teamup in "The Picture That Killed," as The Needle and Doc Weerd challenge the not so dynamic duo. In #8, Manly Wade Wellman apparently caught the teamup bug from Siegel and Sherman, since he assembled three of Tarantula's very forgettable villains into "The Trio of Terror." Siegel and Sherman trumped Wellman by bringing together their three most noteworthy nasties-- Needle, Weerd and Moonglow-- in "Crime by the Chapter." None of those villains, together or separately, were as good as the best Finger foes, though at least the Sherman antagonists were more visually memorable than those of Hal Sharp (except the aforementioned Siva). And that's where I'll leave this short study, for by issue #9 it was clear that the Kid/Stripesy duo had failed to impress the kid-readers as their model had, and whatever "pattern criminals" may have appeared were then overshadowed by many more momentous features in the early forties. Despite various post-Silver Age revivals of the original characters, the two seemed to distinguish themselves most when Geoff Johns reinvented the core idea for his STARGIRL concept, which in turn begat the last good superhero TV show for the CW network. But clearly there was a good reason that no one ever bothered to bring back (to my knowledge) any of the Kid's villains, or those of any other foemen in SSC.                       

Friday, January 10, 2025

THOUGHTS ON BILL FINGER

I've recently finished two DC ARCHIVES collections of Golden Age Batman comics, and once more I am impressed with the level of quality in comparison with other formula-comics from the period. Yet the nature of this extra quality is hard to define.                                       

Whatever that "je ne se quoi" might be, it has nothing to do with a flouting of formula, that tedious preoccupation of the comic-book elitists. During the Golden Age, the dominant practice of comic-book publishers was to load their magazines with short stories of about eight pages each. This seems to have applied whether or not the magazines featured continuing characters, and the strategy probably evolved from the idea that the kid-readers had short attention spans and were more likely to pick up issues if they offered a lot of varied content. For adventure comics in particular, there evolved the formula that some have called the "three-act structure:"   

   (1) Villain, whether new or recurring, launches his first crime, defying either conventional lawmen or the starring hero, but escapes, (2) The hero crosses paths with the villain again, and the villain either simply escapes or subdues the hero and leaves him in a death-trap, (3) The hero either escapes a trap or finds a new means to track down the villain and defeats him, whether he's captured, dies, or merely seems to perish.                                                                       

 I haven't read every Bill Finger out there, even in comics alone. But I think I'm aware of all of his "career highs," and Rik Worth's book on the early days of Finger and his BATMAN co-creator Bob Kane has helped fill in a lot of blanks on this era of comics-history. Going by this biography, as well as an interview with Finger's grown son in ALTER EGO magazine, it appears that Finger didn't have any pretensions beyond making well-crafted formula adventure-stories for most of his life.                         

 What Finger seemed to have, though, was an inordinate talent for creating characters who transcended the limits of their formulaic stories. Dozens upon dozens of other writers followed the aforementioned "three-act structure" for such characters as Vigilante, Wildcat, Star-Spangled Kid, Tarantula, Human Torch, Black Terror and all the rest. But most other formula-stories in other features never escape the bounds of their own restrictions. Finger seems not only to have possessed the ability to take the formula-elements to their furthest extremes-- far more, I'd argue, than many more critically lauded talents like Jack Cole and C.C. Beck-- he also seemed to have inspired most of the other writers in the Bob Kane "stable," such as Edmond Hamilton and Gardner Fox. I'm not saying that any such imitations came about for abstract artistic reasons, though. If Gardner Fox wrote better stories for BATMAN than he did for RED MASK, it's probably because he recognized that the people writing the checks expected a special level of craft.                 

Finger also holds a special place in forging the trope of "the criminal who makes his crimes follow an artistic pattern." There were "pattern criminals," in the sense I'm using the term, in the pulp prose fiction on which most Golden Age adventure-comics patterned themselves, and a few preceded the rise of Superman and Batman. But what I've encountered in those earlier sources usually fit one of two types. First is the "one-gimmick villain,"-- an evildoer who gains control of one distinctive weapon, like the poison vampire bats of the Spider's 1935 foe "The Bat Man." Second is the "all-purpose villain," who can conjure a lot of weapons from an illimitable arsenal, like the 1938 "Munitions Master" from DOC SAVAGE, or Superman's first two "mad scientist" foes, The Ultra-Humanite and Luthor. Barring any new revelations, though, the Joker appears to be the first exemplar of a third type: the "pattern criminal," who repeatedly keeps using gimmicks that reference some particular fetish or propensity. The Joker only uses one humor-based gimmick in his debut, the famed "Joker venom," but Finger and other Bat-writers kept finding new gimmicks for the Clown Prince of Crime to employ in his war of one-upmanship with the Dynamic Duo. 
Jerry Siegel debuted Luthor a month or so after the first appearance of the Joker, but as stated he was always an all-purpose villain. Siegel didn't tap into the appeal of "pattern criminals" until he launched his own somewhat risible take on Batman and Robin with the duo of "the Star-Spangled Kid and Stripesy" in October 1941. The Kid and his partner began battling arguable pattern-types like The Needle-- though I imagine Finger's second big antagonist, The Penguin, predated all or most of these by some months, since he popped up just a couple months after the Kid's debut. Superman's first recurring pattern-criminals, The Prankster and The Puzzler, both debuted in 1942.                                                                                   

  I think Finger's power to create good villains-- and, hypothetically, his ability to inspire other creators by his profit-making example-- sprang from his interest in figuring out at least rough psychological motives for his evildoers, just as he may have done for his heroes. This interest in even shallow psychology outstrips most of Finger's contemporaries. Jack Cole had an artistic talent which none of the BATMAN artists could have emulated had they wanted to, and also a taste for the ghoulish that exceeded the best japes of the Joker. But Cole's villains are almost entirely one-dimensional, and his best-known hero Plastic Man is not too much better. Both Rik Worth and Fred Finger suggest that Bill Finger was a dreamer who never quite grew up, so that he was rarely able to manage money or time. But I'd argue that even in his weaker stories-- and Finger did a lot of goofy, poorly conceived stories in addition to his quality fare-- he shows a greater, perhaps childlike ability to take the weirdest ideas seriously, in a spirit of uninhibited play.                  

Tuesday, November 26, 2024

CURIOSITES #40: RADIATION REVELS

I've been a little curious lately as to when comic books began making sustained use of the fantasy-trope that radiation can cause either (1) modifications in infants at conception or in the womb, or (2) spontaneous changes in fully grown entities. In prose science fiction, the trope has been traced back to the late twenties and early thirties.

So far the earliest comics-examples I've found appear in 1944. One is in a YOUNG ALLIES story, wherein a Nazi agent is mutated by radium exposure and changes into an atomic powerhouse who's variously referred to as both "The Green Death" and "The Radium Man."








By an interesting coincidence, 1944 also gave us the short-lived jungle girl strip, JUN-GAL, whose star gains super-strength from exposure to natural radium. There's no mention as to why the Black natives in her tribe fail to get similarly empowered.







Tuesday, November 5, 2024

MORE MORE NAMOR

 I've been having a good conversation with Sub-Mariner fan "John" in the comments for this 2017 post, so I thought I'd dish out a few more observations on Marvel's waterlogged warrior.

One thing I didn't mention in my 2017 essay is that from time to time I go searching through the SUB-MARINER comics of the forties and fifties, looking for stories that fit my specialized category of "mythcomics." What I've found so far as mostly decent formula stories with really fine Bill Everett art. This isn't a knock against the Golden Age version of the character. Dozens of long-lived characters were better served by their art than by their plots or characterization. Everett's SUB-MARINER is in my view on the same level as Jack Cole's PLASTIC MAN; great to look at, but not that much story-wise.




Still, there were some interesting twists here and there. In issue #38 of the second SUB-MARINER series (February 1955), Everett apparently felt that other people's stories had taken his once-popular character and powered him down too much. So his solution in "The Sub-Mariner Strikes" was to "re-power" Namor with the idea of restoring his superman-status. After he's restored to his former status, the Emperor announces that he wants to launch a new war of conquest against the surface-dwellers-- a war that never gets off the ground, aside from the one task he gives Namor: to dispose of an air-breather ship. Namor ends up sparing the humans' lives, though not without regrets, since they act like assholes to him. No further suggestions of aggression by Namor's people take place in the ensuing stories, so perhaps the editors decided that they wanted Everett to confine himself to done-in-one tales.

Then in issue #40-- three issues away from the title's cancellation-- Everett wrote and drew "The Sub-Mariner and the Icebergs," a tale which might have provided some tropes that Stan Lee used in his 1960s revision of Namor's origin.



An American fleet of ships intrudes upon the arctic oceans where Namor's sub-mariners live. Namor immediately believes the flotilla is an invasion force and uses his people's tech to surround the ships with icebergs. In self-defense the ships' leader orders the icebergs dynamited, which causes some destruction of the sea-dwellers' nearby city-- which recalls the mission of Captain McKenzie in the Marvel Origin. Everett then has the Emperor send Namora to sabotage the ships, which resembles the way Namor's mother Princess Fen infiltrates McKenzie's ship with some idea of spying on the humans. (How she was going to spy with her blue skin hanging out was never explained.) 



Namora is captured and held hostage, which forces Namor to talk turkey with the captain of the flotilla. He claims to be the head of a scientific expedition looking for uranium-- and though this isn't necessarily a venture without ANY military applications, it proves true that the humans aren't intentionally encroaching on the sub-mariners. 




Namor accepts the humans' pledge of peace, but his evil cousin Byrrah tries to re-incite hostilities. However, before he can do so, the humans inform Namor that his own interference with the icebergs has triggered an unstoppable seismic reaction that will destroy the sub-mariners' city. Over Byrrah's protests, Namor evacuates his people-- and sure enough, the city is destroyed by a seaquake. The story ends with a plea for peace and a touch of tragedy as the subsea people seek to rebuild "their shattered empire." In FANTASTIC FOUR #4, Stan Lee may have remembered "Icebergs" when he had Atlantis destroyed by nuclear tests and its people scattered, though only a few more Sub-Mariner stories transpired before Namor was reunited with his people once again.

Friday, October 18, 2024

MYTHCOMICS: "MARY MARVEL GOES OVER THE RAINBOW" (WOW COMICS #14, 1943)




This 1943 tale, written by Otto Binder and probably drawn by his brother Jack, is "metaphysical" in the sense of taking discriminate phenomena and attributing abstract aspects to them. I analyzed a story with a similar trope-- that of "light versus darkness"-- in THE PERIL OF PAINGLOSS. Here Mary Marvel encounters a war between "color" and "blackness," the latter to be understand in the visual sense, as the absence of all color perceptions.



In her civilian ID of Mary Batson, the heroine reads a newspaper story in which a reputable scientist claims that the legend of the "Pot of Gold at the Rainbow's End" is real. Mary, being patriotic, wonders if this treasure could be used for America's war effort. At the same time, a crook named Porky Snork talks his gang into seeking out the same golden horde. Meanwhile, Mary finds out that the person claiming to have seen the pot of gold is not reputable science-guy Tinkerman but his self-important son Creighton.




When Porky and his thugs show up, Mary changes into her heroic identity, but can't manage to stop the malcontents from stealing the balloon Creighton meant to use to track down the rainbow's end. Mary flies after the balloon, towing Creighton behind her, perhaps less for his guidance than for his potential for comedy relief. When both protagonists and antagonists arrive at rainbow's end, they learn that the rainbow actually creates the pot of gold, as all the colors of the spectrum "drip" off the rainbow and coalesce into the fabled treasure.




Mary contends with the petty thieves, and the balloon drifts to the top of the rainbow, where all see a colorful city dwelling. Mary rather rashly punctures the balloon, and the crooks fall from the basket. However, the greedy men are rescued by a "Batplane" piloted by Mister Night, a mysterious figure in black. Mary clouts the new villain, but he escapes with Porky's gang, so Mary and Creighton decide to investigate the city. It turns out to be inhabited by "sky spirits" whose purpose is to dispense color to the mortal world.



King Color informs Mary that Mister Night was exiled from Rainbow City, and that he's probably planning some fell scheme against his former brethren. Sure enough, Night has apparently been waiting around for some plug-uglies to fall into his lap, since his first gambit is to send the thugs after Jack Frost.



(Jack Frost, incidentally, comes into the matter because there was a tradition in which the frosty fellow was portrayed as being the entity who "painted" plants with autumnal colors.)




Mary thwarts the thugs but Mister Night rescues them, while revealing that his real purpose was to kidnap "Aurora, Spirit of Dawn." The dark villain's true plot is to eliminate all colors from the mortal world, so that he can become Earth's ruler. Mary flies to "Night Land" to rescue Aurora, without whom dawn can't transpire on Earth. However, for all her myriad powers, Mary can't see in absolute darkness. She changes to her human self so that the magic lightning will illuminate the landscape. The same light allows Night to see and capture the intruder. However, because the story's running out of space, the fiend doesn't take the time to either clobber or gag Mortal Mary. She easily "shazams" her way back to her super-powered ID and slugs Night, though he escapes into the darkness of his domain. 



With Aurora returned to her celestial duties, all that's left is the wrapup, as Porky's gang once again tries to acquire the pot of gold (with the use of a toboggan, yet), only to be captured by Mary. She also returns Creighton Tinkerman to his home, though one can wonder how much approbation he received for the discovery of Rainbow City, whether Mary donated the pot of gold to the war effort or not. I haven't found evidence that Mister Night ever returned, though Binder helpfully equates the shadowy evildoer with real-life world-beaters like "Hitler and his henchmen."

The inventiveness of Otto Binder's story is underscored by the writer's clear avoidance of the standard association of "pots of gold" with "leprechauns." How this association came to pass has received some online speculation, and I rather like (without necessarily advocating) the idea that rainbows became associated with wealth because at times heavy rainfall might uncover buried gold. Of course that's probably too reductive by half, and the real correlation is probably all sorts of supernatural spirits have been tied to underground stores of wealth, whether of natural or man-made provenance. Binder makes a strong association between "wealth" and the pleasures humans feel at the variety of natural colors, and extrapolates those pleasures into a race of color-bestowing spirits. Of course, the title suggests that Binder was aware of the use of the phrase "Over the Rainbow" in a famous song for the 1939 WIZARD OF OZ. There aren't any strong similarities between this story and the OZ film, though of course the latter also foregrounds the experience of prismatic beauty. It's interesting, though, that he includes Jack Frost as one of these dispensers of color-beauty, because when Frost paints plants with autumnal hues, that presages the "temporary death" of such plants worldwide, when Winter, the time of darkness, holds sway. I suppose Binder could have had Mary capture Mister Night like she would any common troublemaker. But it's fitting that he did not do so, since the darkness symbolizing Death is inextricably intertwined with the forces that bring forth light and Life.