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SIX KEYS TO A LITERARY GENETIC CODE

In essays on the subject of centricity, I've most often used the image of a geometrical circle, which, as I explained here,  owes someth...

Showing posts with label voyage to the bottom of the sea. Show all posts
Showing posts with label voyage to the bottom of the sea. Show all posts

Sunday, August 4, 2013

CAUSAL CONUNDRUMS

Upon closer examination of the dynamicity-ratings I explored in MEGA, MESO, MICRO PT. 2, I feel I should explore the differing phenomenalities of a given character's personal dynamicity and the dynamicity of the weapons he may control.

In the case of one example cited in the above essay, the heroic characters of VOYAGE TO THE BOTTOM OF THE SEA-- Admiral Nelson being the foremost figure-- exist in a naturalistic continnum.  Although the show's time-period was set a few years in the future, the setting was not distinctly distanced from the real time in which the show was filmed.  Nelson, like the rest of the Seaview crew, was just an ordinary man, perhaps better trained in self defense than an average citizen.  This military training, however, did not eventuate in the sort of spectacular fight-scenes characteristic of combative narratives, so that I rate Nelson as "mesodynamic."  The weapons controlled by Nelson-- simple handguns on the personal level, the nuclear submarine Seaview itself-- are all of a naturalistic phenomenality.  The employment of these weapons on the teleseries is similarly subcombative in nature; most of the time the various menaces covet the submarine's nuclear weapons, but rarely are they employed to produce spectacular effects.

The representative character of Captain Kirk from the 1960s STAR TREK is a more mixed example. In the essay I rated him as "megadynamic" both in terms of his fighting-skills and his weapons.  However, Kirk's personal fighting-skills by themselves are also as naturalistic in phenomenality as those of the Nelson character. In contrast, the weapons Kirk controls, the weapons typical of Federation technology, are thoroughly marvelous in nature, as is his overall environment.

His costarring character Mister Spock is a pure marvelous type.  Not only does Spock have access to the same marvelous technology appropriate to his environment, but he himself possesses attributes that go beyond the limits of the naturalistic: primarily greater-than-human physical strength and his famous "mind-melding" power.

This raises an interesting question, however.  If a given alien character is constructed so that his bodily resources are no greater than those of a standard human being, then logically he should be deemed "naturalistic" in terms of personal dynamicity, even if his environment is a marvelous one, simply because he inhabits a marvelous universe.

I'd enlarge on some of these concerns as I follow up on some of the implications of my essays on causality and efficacy here.


Wednesday, June 26, 2013

THE MANY FACES OF MIGHT

In DYNAMICITY DUOS PART 1 I considered whether or not mere gangsters could be deemed as "megadynamic" foes for Batman even though they lacked any of the outward marks of exceptional status, such as costumes, gimmicky weapons, a penchant for bizarre crimes, etc.  My answer was affirmative:

I suggest that although these ne'er-do-wells are not in the same league with Batman's truly exceptional foes, as per my example of the Penguin here, they still fall into the range of the megadynamic by virtue of their narrative operations. For one thing, though in both examples Batman defeats the mundane malefactors, he has to work somewhat harder in the second case, suggesting that the lawbreakers here are smarter and/or more formidable.

My phrase "narrative operations" fits with my earlier definition of "dynamicity" as a "narrative value" rather than a "significant value," as seen in DYNAMIS VS. DYNAMICITY.  In DUOS I formulated the notion that though "tough gangsters" who give Batman a run for his money might not be as "exceptional" as the Penguin, but they at least qualified to be rated as "lower-level" x-types, best considered "exemplary" rather than "exceptional" types. 

Later, I wondered if this "lowest division of the highest level" rationale might also solve the conundrum I proposed at the end of MEGA, MESO, MICRO PT. 2. To what extent, I asked at the end of the essay, should one consider a character like Dream Girl-- whose future-forecasting power is essentially strategic in nature-- to be exceptional?  One might say that she, too, belongs on that "lowest division" level.

And yet, even Dream Girl and the "Academy for Gangsters" (the mundane opponents cited in DUOS) are still x-types in terms of the "narrative operations" they serve, operations which might be summed up with the idea of "spectacle."  It's only through spectacle that one can truly view two forms of might contending, and thus created the sublime experience of Kantian dominance.  In contrast, in MEGA, MESO, MICRO PT. 2 I cited the teleseries VOYAGE TO THE BOTTOM OF THE SEA as a "subcombative adventure," even though the starring characters regularly overcome marvelous, megadynamic threats:

Because of the lack of spectacular violence, I see VOYAGE as a subcombative form of adventure. The heroes are perhaps a little better at combat than the average man-on-the-street, but not by much. 
In the same essay I described the VOYAGE heroes' violence as "functional," and this is probably the most desirable way of describing how the spectacular quality of violence can be neutralized, so that Kantian dominance is not conjured forth.  In THE NECESSITY OF SPECTACLE PT. 2  I furnished another comparative example like the one I made between STAR TREK and VOYAGE, this time comparing two giant-monster flicks, and showing why REPTILICUS' violence was spectacular, and therefore in the combative mode, while that of DEADLY MANTIS was merely functional, and therefore subcombative.

What's interesting to me here are the many manifestations in which a lower-ranking form of *dynamicity* can overcome a higher-ranking form.  Peter Coogan's SUPERHERO: THE SECRET ORIGIN OF A GENRE asks the question, "If Sergeant Bullock defeats and captures the Penguin, is Bullock a superhero?"  Coogan's response is couched in his own hermeneutic, but mine would be, "No, because Bullock has only functional, non-spectacular violence at his disposal."


I've previously analyzed a similar pattern in this essay with the microdynamic hero "Mighty Max," but here's another example of a "mesodynamic" type overcoming a "megadynamic" one:





I recently reread Edwin Arnold's 1905 novel LT. GULLIVAR JONES, retitled as GULLIVER OF MARS when re-published in a 1960s Ace paperback format.  There are several similarities between Arnold's GULLIVAR and Edgar Rice Burroughs' 1912 "John Carter" novel A PRINCESS OF MARS.  In both works, the hero is translated to Mars via improbable fantasy-devices.  In both, the hero encounters Martian people who dispose of their dead by sending them down a "River of the Dead," and both encounter weird plant-life.  Gullivar even encounters human-eating plant-creatures, though they're not as memorable as the plant-men John Carter meets in his next outing, GODS OF MARS.  Finally, in both novels vicious warlords abduct the hero's potential beloved, and the hero goes in pursuit.

But whereas John Carter and all of his descendants chase down their enemies with true bloodlust, Arnold's Gullivar is a reluctant hero at best.  In Arnold's hands, Gullivar sounds like what one would expect if Oscar Wilde tried to create a spacefaring superhero.  Gullivar is reasonably tough, somewhat like the VOYAGE heroes above: when a warlord's men come to take Princess Heru in tribute, Gullivar brawls a little with them before getting knocked out.  He then spends half the novel in pursuit, mostly observing the weird sights of Mars on the way.  He does have a prolonged encounter with the warlord Ar-Hap, and he does get to slug the evildoer once during a big fracas.  But the violence is merely a disorganized mess, after which Gullivar returns to Earth.  Here, even though the warlord has the potential to be a combative menace, the hero is too functionally depicted to provide much of a challenge. 

I'll probably return to this topic in a part 2, but since I'll probably never write about GULLIVER OF MARS again, I can't resist adding in this historic panel from the Moore-O'Neill LEAGUE OF EXTRAORDINARY GENTLEMEN:



 

In other words, though Moore is careful not to use full names in order to avoid the wrath of ERB's lawyers, here we have "John Carter" meeting "Gullivar Jones:"

Or, put another way, "John" meeting "Jones:"

Or maybe even-- if you give Moore enough credit for punnery:

"J'onn"-- meeting "J'onzz."


Saturday, September 29, 2012

MEGA, MESO, MICRO PT 2

Now here's a comparative example as to how dynamicity sorts out in popular fiction.

My chosen examples here are two 1960s teleseries, STAR TREK and VOYAGE TO THE BOTTOM OF THE SEA.  Getting some obvious points out of the way:

The former is set in the far future; the latter in the near future.

Both serials deal with heroes in military service who regularly encounter marvelous threats.

The former is a drama with elements of adventure, comedy and irony.  The latter is adventure with only minor dramatic elements.

STAR TREK is a combative drama, in that it regularly features conflicts between the megadynamic forces of the heroes and those of their antagonists. VOYAGE is a subcombative adventure, in which the heroes are essentially mesodynamic though they sometimes overcome megadynamic threats.

The megadynamic forces commanded by most of the TREK heroes-- aside from one character, Mister Spock-- stem from their weapons; without said weapons, the heroes are ordinary men.  The heroes of VOYAGE control one formidable weapon, a nuclear submarine armed with missiles, which despite its superior firepower remains a naturalistic resource.  In both cases, without these weapons, the heroes of both serials are ordinary men (except Mister Spock) who possess varying ranges of combat-ability.

Finally, even putting aside the heroes' weaponry, the most significant difference for the purpose of this essay is that producer Gene Roddenberry's TREK regularly emphasized climaxes in which one or more of the main heroes (most often just Captain Kirk) engaged in battles featurng what I've termed "spectacular violence," while the heroes of Irwin Allen's VOYAGE employed for the most part mere "functional violence" (categories explained in more detail here.)

Here's a fan-favorite example of a Captain Kirk battle, from the episode "Gamesters of Triskelion."




Though Kirk is an ordinary man, his command of fighting-skills is clearly extraordinary, in that out of four opponents he kills two, wounds one and easily subdues the wounded opponent's replacement.

In contrast, though I haven't recently studied Allen's VOYAGE series in fine detail, I have seen all of the episodes, and I'd be surprised if the show contains any scenes that go beyond the most functional: "A shoots B, X punches Y."  It may be significant that most of the screen caps available on the web show the VOYAGE stars standing around in sedate poses like this one:




Because of the lack of spectacular violence, I see VOYAGE as a subcombative form of adventure.  The heroes are perhaps a little better at combat than the average man-on-the-street, but not by much.  This type of hero thus fits my definition of the mesodynamic hero from this essay as possessed of a dynamicity ranging from "good to fair," a grouping that thus far also includes the original version of Aladdin, Doctor Who and Brenda Starr, three other subcombative types analyzed here.

Now Jack Burton, cited here, is also a mesodynamic hero, but unlike the heroes of VOYAGE and the other three, who depend a lot upon luck and/or cleverness, Burton has one decisive physical skill with which he managed to take down a Chinese wizard with clearly megadynamic powers, and that skill is the one thing that at least temporarily boosts him to a megadynamic level of dynamicity.

On a related note, I'm currently debating with myself as to whether the "meso, meso, micro" distinction applies across the  board to all heroes.  It's a possibility that it may that it applies principally to (1) naturalistic heroes like Dirty Harry, (2) uncanny heroes like Zorro and Tarzan, and (3) heroes whose marvelous abilities stem entirely from their weapons, as with (as cited here) Batman.

In other words, it may be impossible or just impractical to speak of such distinctions with regards to characters who possess marvelous intrinsic powers.

For instance, the power to predict the future is a real and marvelous power, as with Dream Girl of the LEGION OF SUPER-HEROES:




Also marvelous in nature is the ability to heal oneself quickly from any wound or sickness, as with Ben Richards of the 1970s teleseries THE IMMORTAL:







However, these are not the sort of talents one wants fighting off your basic alien invasion.  Nevertheless, they are no less marvelous than the talents of Thor and Iron Man.  If these two characters can be fairly deemed as belonging to a "microdynamic" level of force, it would still have a very different character from what I mean when I speak of microdynamic protagonists-- which assumes characters who have only a "fair-to-poor" level of power, and usually connotes those that have no special power whatsoever.