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Showing posts with label thymos. Show all posts
Showing posts with label thymos. Show all posts

Friday, August 22, 2025

INNOCENT SADISTS, BROADLY PT. 2

 I'm reasonably sure that I've only used my term "innocent sadist" for fictional characters who commit sadistic acts, or express sadistic sentiments, while giving the impression that they are innocent of sadistic intentions. All of my earlier examples, both in earlier essays, in the two recent THYMOS BE DE PLACE essays, and in the previous INNOCENT SADISTS installment, have concerned characters in slapstick comedies. A couple of counter-examples, Sakura and Hatta Mari, committed their violent acts for reasons I judged be epithymotic, and thus not true sadism. I also noted that Kelly Bundy did not initially conform to the "innocent sadist" trope but eventually developed to become one, so that the majority of her acts were thymotic in that she either explicitly or implicitly took pleasure in their damaging results.

However, there are other forms of innocent sadist, and the one I'll address here might be termed the traumatized psycho-killer, who may have started out as an innocent but who is changed by trauma into a murderer, either for epithymotic or thymotic reasons.



The 1964 STRAIT JACKET provides an example of the epithymotic type. Murderess Carol Harbin appears to have suffered childhood trauma as a child, when her mother Lucy murdered both her unfaithful husband/Carol's father and the husband's lover. Years later, after Lucy is released from an asylum, Carol sets plans to get revenge on Lucy by making her appear to have committed new murders, but in such a way that one of the victims is her fiancee's mother, thus ending the mother's opposition to Carol's marriage to her rich suitor. In my review I acknowledged some ambivaence in STRAIT JACKET's script, asking, "is Carol really acting for sheer gain, or is she recapitulating these images as a sort of repetition-compulsion?" At present, though, since there's no indication that Carol would have gone through so much trouble to execute serial murders just in order to frame her mother, I'd say that gain was a primary motive for her repetitious murder-rampage, though her early trauma predisposed her toward crime.


 With the titular character of the 1981 OLIVIA, we see a psycho-killer more informed by a need for thymotic satisfaction-- and, oddly enough, her need takes the form of both an "accommodation narrative" and a "confrontation narrative" in one. As a child, Olivia witnesses her hooker-mother slain by a berserk customer, one who's apparently not caught and punished. Having been told by her mother to play the part of Rapunzel in the fairy tale, Adult Olivia finds her "prince" in an abusive husband, which suggests her trying to accommodate herself to a world where men have superior physical power over women. However, Olivia has an episode where she subconsciously dresses up as a prostitute, lures a john into a compromising position, and then confronts her buried demons by killing him for the actions of her mother's murderer. Olivia only does this once, and then happens to meet a "real prince," with whom she has a brief affair-- also a confrontation with the force of negative masculinity represented by both her mother's killer and her husband. The two men in Olivia's life contend, and both the husband and wife disappear in one way or another. The Real Prince eventually meets Olivia again, who has tried to lose herself in a second identity. But the evil prince comes back into Olivia's life too, and this time the victim of trauma gets the chance to extirpate at least one source of her anxieties. From the way the film cuts off after Olivia has her revenge, one might assume that this victim of trauma actually finds thymotic closure in murdering the right target this time and so doesn't go on to further killing-sprees like so many of her kindred. Of course, those that keep killing for satisfaction also fall into the thymotic category for the most part.                  

Sunday, August 17, 2025

THYMOS BE DE PLACE PT. 5

 I decided I needed to follow up PART 4 with a couple of variations on the thymotic/epithymotic word-pair-- but this time, taken from American rather than Japanese cartoons.

In my previous writings on thymos, I've drawn to some extent on Thomas Hobbes in defining what I now call "epithymotic" as actions taken for either "gain" or "security." The anime example I used in Part 4 was that of the character Sakura in URUSEI YATSURA, who repeatedly beats up Ataru to defend her personal security vis-a-vis not having him paw her. But a "gain" example can be found in the 1944 Warner Brothers short PLANE DAFFY, written by Warren Foster and directed by Frank Tashlin.



PLANE is set in a cartoon version of WWII, in which the noble American warbirds are having their plans stolen by the insidious Axis spy Hatta Mari. Hatta romances naive flyers into giving her their secret plans and then convinces them to kill themselves. The high command sends their best "woman-hating" pilot into enemy territory, Daffy Duck. Daffy is ambushed by Matta, who almost does melt him into a pool of goo with her ardor. However, Daffy rallies, giving as good as he got, and then tries to escape with the secret plans. 




As he tries to escape, Matta tries to kill Daffy in various ways, failing only because he's such a darn-fool duck. He swallows the secret paper to keep it out of her hands, but she seizes him and sticks him in an X-ray machine so that she and her leaders can see what's written on the paper. The big conclusion is that the secret is no secret, but the point is that all Matta's actions are oriented upon "gain," the gain of military advantage for her allies. There's no indication that she enjoys the activities of killing or seducing for their own sake, so all of her gain-focused violence would be epithymotic in nature.



Another flavor of the opposite category, the thymotic, appears in the 1952 Daffy Duck short THE SUPER SNOOPER (reviewed here), written by Tedd Pierce and directed by Robert McKimson. The flavor I described in Part 4 focused on the general pattern of Lum of URUSEI YATSURA. Whereas Sakura whales on Ataru to protect her own security, Lum does so because she's in love with him and wants to bend him to her will. This is a particular form of thymotic activity I've previously labeled "megalothymia," indicating that the person exercising his/her will seeks supremacy (though it's suggested that if Ataru settled down to be a good husband, Lum would become a good wife-- or at least, a better one than, say, Peg Bundy). 

The opposite flavor to megalothymia goes by the name of "isothymia," and it applies to the violence unleashed upon Daffy by the statuesque seductress, "The Body." Isothymia strives to bring about equality of recognition, and in SNOOPER's parody of gumshoe-fiction, Daffy-- a very different, often-self-defeating form of the duck than we see in PLANE-- barges into The Body's home in the belief that a murder's been committed. Because The Body comes on to Daffy, he assumes she's trying to cover up a murder she committed, so he starts tossing out wild scenarios about How She Dunnit.


 The Body is of course no more complex than Hatta Mari, but the script gives the former a little more nuance. The Body keeps trying to make whoopee with the detective, but he just keeps trying to justify his fantasies by setting up murder-methods and casting himself as the murder-victim. Of the four gags in the short, only the last one shows The Body lying back and letting Daffy half-kill himself. The other three culminate with the Body either shooting Daffy or dropping a heavy weight on his head. In two of the three, she seems slightly shocked when she accidentally precipitates violence on him, and in the third-- the rifle-scenario shown above-- the artists draw her in a stoic mode, neither pleasured nor troubled by her action of shooting Daffy a dozen times. The overall suggestion is that she's just patiently indulging the goofy gumshoe's fantasies, until she finally gets a chance to explain that he's in the wrong house. Prior to the revelation, she's only mildly protested her innocence, and when he finally agrees with her, she uses that as an excuse to go after him again-- and he flees, because he has no (theoretical) defense against the menace of wedded bliss. The Body does not show any passion to hurt Daffy, but she's willing to accomodate his fantasies if it keeps him close to her. And so the Daffy Duck (of this isolated short, at least) meets the matrimonial fate Lum threatens Ataru with, but without the implication that the guy's better half will always get her way with the help of electric shocks.            

Saturday, August 16, 2025

INNOCENT SADISTS, BROADLY PT. 1

 


In THYMOS BE DE PLACE PT. 4, I gave two examples of my new categories, thymotic and epithymotic, as they applied to two characters from Rumiko Takahashi's URUSEI YATSURA venting slapstick violence on the same character, Ataru. One character committed violence in self-defense, to stave off Ataru's attentions, which I labeled epithymotic because it was not concerned with anything but self-maintenance. The other committed violence with the purpose of forcing Ataru to give her recognition as his proper wife and only love, and because it involved recognition, I labeled the action thymotic. The same thymotic characterization applies to all of Lum's actions, even those in which she takes the role of "innocent sadist," causing Ataru harm or humiliation without seeming to have any conscious intention to do so. 

I've most often used my term "innocent sadist," though, when analyzing episodes of the Fox teleseries MARRIED WITH CHILDREN. While I didn't feel like surveying every episode to support my views on the show's use of slapstick violence, I checked online summaries for the first two seasons of MWC to see how often, and in what ways, the two female characters acted the part of "dommes" to the male "subbes" of the series.      





The PILOT, while much less extreme in its use of violence than the later seasons, sets some ground rules. From the start, it's evident that Peg Bundy enjoys running husband Al down, so any time she causes him harm or humiliation, it's a given that she really means to do so, no matter what protests she may voice. In PILOT, she moves Al's alarm clock and puts a cactus in its place, and when he questions her capricious actions, she makes a lame excuse. For the length and the breadth of the series, Peg is a thymotic torturer: she does it because it gives her a buzz, not for any reasons of gain or security.

Kelly isn't quite as obvious at the beginning of things. However, for the first two seasons, the writers didn't really do that much with either Kelly or Bud. I imagine this was because the two young actors playing them were somewhat unknown quantities, while the two adult leads, O'Neill and Sagal, were the primary stars. Most of the stories in the first two seasons revolve around Al and Peg, or with their actions with their upper-middle class neighbors Steve and Marcy Rhodes. However, the PILOT does establish a degree of animosity between Kelly and Bud, though oddly, Bud's the aggressor. In one scene, he comes up behind Kelly, seated on the couch, and mimes cutting her throat with a rubber knife. Nothing more is said about the incident; Bud is nothing more than a typical annoying little brother. He annoys Kelly a couple more times in the first season-- he steals her diary twice-- before she really retaliates. And when she does so in the seventh episode-- the one entitled MARRIED WITHOUT CHILDREN-- the action goes a little beyond the mundane level of slugging him or giving him a wedgie. After it's established that Kelly's blasting out music from speakers in her room, Bud yells that "Kelly's tied my face to the speaker" in order to torture him with the racket. No reason for her action is stated.

Season Two doesn't have much more Kelly-sadism than the first season. The most notable episode is BORN TO WALK, the eighth one, in which Kelly gets her license to drive, and repeatedly threatens to turn her brother into "car meat." She never does anything overtly violent at this point in the show, though a much later episode had her run down her motorcycle-riding dad with a car. However, in the same episode Peg claims that at some earlier time Kelly shaved Bud's head, forcing him to celebrate Halloween that year by posing as TV detective Kojak. BORN TO WALK, though, seems to be the only second-season episode with that level of sadism.             

I won't go into all the ensuing seasons, but I would say that Season Three finally sets the Kelly-Bud relationship in stone, and to a mutual escalation in hostilities throughout the series, usually with Kelly getting the upper hand. THE CAMPING SHOW has Al, Steve, and Bud trapped in a rustic cabin with Peg, Marcy and Kelly, who are filled with hatred for men by their synchronized periods. At one point, the three women are alone in the cabin with Bud, and Kelly suggests, "Let's pretend Bud's a man and kill him." A little later, THE BALD AND THE BEAUTIFUL has Kelly torment Bud by pranking him that he's losing his hair, and when she asks Peg if she minds, Peg delivers the classic line, "No, that's why we had him!" From then on, even on those occasions when Bud provokes Kelly to retaliation, none of Kelly's actions can be considered epithymotic, because she, like her mother, enjoys male suffering far too much.          

Sunday, August 10, 2025

THYMOS BE DE PLACE PT. 4

The last installment of THYMOS BE DE PLACE appeared in 2009, while the last time I wrote about Frank Fukuyama's magisterial application of Plato's "thymos" concept in a theoretical manner was 2015's MEETINGS WITH RECOGNIZABLE PRESENCES, which focused upon Fukuyama's extrapolation of "recognition" as the process by which human beings experience the abstract faculty of *thymos.*  

In contrast, the concept of literary sadism has continued to crop up fairly consistently on this blog over the years. Yet only in THYMOS Part 3 did I draw explicit parallels between the operations of thymos as described by Fukuyama (who does not address sadism in any way in END OF HISTORY) and George Bataille's formulation that the world of Sadean thrills belonged in the category of non-productive, esteem-related human activities.

Bataille's primary insight for literary criticism is the image he uses to present eroticism and violence as equivalent phenomena: "sensuous frenzy" (p. 192). Whether this adequately describes real-life sex and violence does not matter for the purposes of literary criticism, but I suggest that Bataillean "frenzy" does describe how fictional sex and violence impact upon the majority of readers. Bataille doesn't substantially address literature in EROTISM, except for the sensualized violence-scenarios presented by the Marquis de Sade, but elsewhere he makes the trope of "transgression against the norm" his hallmark, so I feel secure in adapting his terms for the purpose of literary criticism.

What EROTISM makes clear is that even though one may be experiencing fantasies of sex and/or violence through an intellectualized medium (Plato's "copy of a copy"), this is still the essence of a human (as opposed to animal) activity. He does not, as noted before, directly relate this to the subject of thymos, but because fiction is not the "real thing," it is not eros in the raw. Rather, it's closer to the nature of thymos in the same way that the sexual conqueror's boast, his tall tale of sexual conquest, represents thymotic rather than erotic stimulation.        

 


Most of my descriptions of sensual violence in literature have also taken the Bataillean POV. However, I have in various essays specified that there is a distinction between COMMON AND UNCOMMON EVIL. In short, the common form of evil is people doing bad things to another for the purpose of either gaining or protecting some concrete possession, even one's own bodily integrity, while the uncommon form is motivated primarily by the desire of esteem-based recognition. 

Thymos, as mentioned in previous essays, is one of the constituent parts of Plato's tripartite soul, which one Wiki essay sums up thusly:

  • nous ("intellect", "reason"), which is or should be the controlling part which subjugates the appetites with the help of thumos.
  • thumos ("passion"), the emotional element in virtue of which we feel joy, amusement, etc. (the Republic IV, 439e);
  • epithumia ("appetite", "affection"), to which are ascribed bodily desires;

It now occurs to me that if the "uncommon form of evil" aligns with what Plato calls "spiritedness," then the "common form of evil" would align with the concept of "appetite." Further, though I'm in no way an expert on Greek language, I note that the word "epithumia" uses the same word-element found in "thumos," but qualified by the prefix "epi-." There are several contexts for the prefix "epi-" but here it seems to agree with this one:

  1. Secondary: a consequence, by-product, additional, or lesser version.
    epilanguage is a second language used regularly for some purpose or purposes, epiphenomenon is an activity, process, or state that is the result of another, epitoxoid is a toxoid that generates less of an immune response than an original one

This would seem to accord with many if not all Greek oppositions between "appetite' and "passion," where the former is of lesser philosophical consequence than the latter.   

And now, with all these considerations in mind, I want to specify that only the "uncommon" operations of sadism are thymotic in nature, while the "common" ones are epithymotic.

This formulation may have a number of applications but I'll wrap up with just two, both from the manga URUSEI YATSURA, one of my "Domme Coms."   



Now, in URUSEI the male lead Ataru is the one who most often suffers comical outpourings of violence. However, some of these violent attacks are *epithymotic,* in that the attacker is retaliating in order to protect himself or herself. For instance, when Ataru is in full horndog mode, and seeks to grope a woman like Sakura, he gets slapped, punched, kicked or otherwise battered. Throughout the series Sakura has absolutely no romantic interest in Ataru, so whenever she hits him, it's for the "common" purpose of maintaining her bodily integrity by repelling unwanted attentions. This may not be exactly what Plato had in mind with respect to "appetite," but the correlation makes sense when seen through the lenses of Bataille and Fukuyama.


In contrast, the reigning champion for torturing Ataru is Lum, the alien wench who falls in love with him and demands that he reciprocate. As extreme as her actions are, they flow from a desire for thymotic recognition; that Ataru should recognize Lum as his one true love. Of course, if Ataru wasn't capable of feeling love for Lum, his continued tortures would just become dull, but author Takahashi is careful to keep hinting that on some level Ataru does reciprocate. However, he refuses to capitulate to Lum's attacks, and so continues to flirt with numerous other women, even though he has almost no chance with any of them and usually gets served just as Sakura serves him. So all of Lum's attacks, or her stratagems to otherwise manipulate her reluctant lover, flow from *thymotic* passion, which, while still comic, embodies the uncommon nature of love rather than common motivations like gain or self-protection.  

If and when I write further about these concepts, I'll probably cease to use any of Bataille's terms for these opposed operations and invoke "thymotic and epithymotic" instead. And as for what if any function Plato's concept of "reason" might play in these literary domains, that's a subject for some other essay.


    

Monday, October 17, 2022

MYTHCOMICS: MARTHA WASHINGTON GOES TO WAR (1994-95)

 In the first installment of RESSENTIMENTAL JOURNEYS, I said:

...I loosely associated Frank Miller with the *megalothymotic* tendency, which often got him tarred with the fascist brush, while Alan Moore got a pass for his "alleged anarchism," which I find to be identical with *isothymia's* tendency to break down hierarchical structures.

I wasn't particularly seeking to validate my take on Miller's "megalothymotic" tendencies when I got around to reading the second of his serials about futuristic soldier Martha "named-for-wife-of-first-U.S.-President" Washington. Some years previous I'd read the introductory arc of Martha stories, GIVE ME LIBERTY, and the last arc, MARTHA WASHINGTON SAVES THE WORLD. Both were very good adventure-stories, but without rising to the level of modern myths. However, WAR, the middle arc, not only satisfies my criteria for mythicity but also shows the artist adroitly frustrating many of the political labels comics-critics have affixed to him.



WAR commences with the status quo set up from GIVE ME LIBERTY. Martha, a Black American raised in the squalor of Cabrini-Green, joins the Pax Army of Future United States, less out of patriotism than expedience. The young woman proves to have exceptional military competence, which comes in handy in a period when America is being broken apart by a horde of secession movements. (My favorite, seen in GIVE ME LIBERTY, was a group of gay Nazis, the Aryan Thrust, whose motto was "America's future is white-- and male-- and gay.") In LIBERTY, Martha keeps a usurper from taking over the Pax government, but at the start of WAR, it's clear that there's something rotten in the United States. While she's fighting in the field, Martha's equipment repeatedly fails, and the soldiers she encounters pass rumors of strange invisible beings called "ghosts." 



She survives a battle but gets wounded, during which time she apparently hallucinates her friend Raggy-Ann, a mutant she liberated from Pax before she died. Her injury puts her in the hands of an old foe, the Surgeon General, one of several robots-or-cyborgs presumably modeled on some unscrupulous original. While in the Surgeon's power, Martha beholds another friend she believes dead, her Apache-chief boyfriend Wasserstein, who "ghosts" into the installation to let her know he's still alive.




She's rescued from the Surgeon by a superior officer and taken to the orbital satellite Harmony as security. There Martha finds that even this superlative construct is suffering from constant breakdowns that emphasize Pax's attrition. Sure enough, no sooner does Martha arrive than the Ghosts strike. She pursues the Ghost craft into an irradiated zone, where she meets a bunch of mutants who, surprisingly, don't try to eat her.



Then, by dint of her relentless quest into a domain that ought to kill her with radiation poisoning, she finds her way to a mysterious redoubt-- the home of the Ghosts, whose membership does include her old friends Wasserstein and Raggy-Ann, both still alive and part of a movement to overthrow the illegitimate Pax government. Martha is converted to this movement when the Surgeon General uses her radio transmitter to send missiles to destroy the redoubt-- after which Martha leads an assault upon her former superiors.



I return to the popular canard that because Frank Miller has produced stories about violent heroes, he must perforce be a fascist. But the amusing thing about WAR is that all of the things that Miller critiques about Pax are the same things liberals always attack about conservatives: pointless militarism, an "old boy network" (which ties into the rottenness of Pax technology), the reduction of the marginalized (like mutant Raggy-Ann) into property, and the use of religion to justify government policies.



In contrast, the unnamed government that Martha brings forth is defined by dissent: the fact that even those governing constantly disagree with one another but manage to unite for the common goal of improving the world. For all the current tendency of Ultraliberals to shame people about American history, be it over slavery or colonialism, they overlook that American politics are infused by the desire to improve life. Miller, the alleged "fascist," incarnates this American spirit in a far more intelligent manner than any liberal comics-writer of the past few decades. 


Friday, August 14, 2015

MEETINGS WITH RECOGNIZABLE PRESENCES


Oh, East is East and West is West, and never the twain shall meet,
Till Earth and Sky stand presently at God's great Judgment Seat;
But there is neither East nor West, Border, nor Breed, nor Birth,
When two strong men stand face to face, though they come from the ends of the earth!

What Kipling describes in this quatrain is a sentiment akin to Francis Fukuyama's concept of recognition, as he extrapolated it from both Hegel and Hegel-commentator Kojeve. Kipling describes what Fukuyama might term a variety of *megalothymia,* in that it describes "two strong men" taking one another's measure. The quatrain is part of a longer poem, but by itself the final phrase does not specify whether or not the strong men standing "face to face" are allies or opponents. As I view the lines, the recognition of a commonality that derives from similar levels of strength is not dependent on whether the two strong men are allies or enemies. Further, this sort of recognition would be opposed in spirit to that of Fukuyama's countervailing tendency, *isothymia,* for this mode of consciousness specifies that all human beings share the same innate rights, regardless of their strength.

As I peruse the handful of "1001 myth" entries I've done since restarting the series in July, I see a common thread evolving, though I didn't consciously plan it. All of the entries for which I've recently claimed mythic status posit an opposition between two strong presences. In contrast to Kipling's wording, these presences are just as capable of being female as being male, and in keeping with my writings on focal presences, such presences would not even necessarily need to be human, or even sentient. In contrast, the opposing "null-myths" usually fail to exploit the nature of the conflict. I esteemed as mythic the final three issues of Dave Sim's CEREBUS in part because the author provided the protagonist with an opponent-- his own son Sheshep-- who symbolized all of Sim's animadversions to pagan culture, feminism, and (apparently) any sort of hybridization process. But I viewed the preceding CEREBUS sequence "Chasing YHWH" as "null-mythic" because it was no more than a barely-coherent diatribe against celebrity figures ranging from Carl Jung to Woody Allen (who in Sim's universe somehow became a Jungian, even though little if anything in the real Allen's ouevre reflects a Jungian outlook).

Now, at the end of my essay on Ditko's mythcomic "The Destroyer of Heroes," I quoted myself from the ETHIC OF THE COMBATIVE essay-series:

The shaman deriving power from his numinous presences, the warrior gaining supernatural presents or guidance from his patron god, the bondsman studying the ways of the mortal lord in order to overthrow him-- all of these participate in the ethical dimensions of the combative mode.  Thus "might" exists to continually challenge others to partake of its nature...This potency, to challenge one's own will to greater acts of agency, is the essence of the ethic that springs from the combative mode.

Having raised the topic of the combative ethic, I want to make clear that the trope of an author opposing "two strong presences" against one another is not solely associated with the actual combative mode. Certainly real combat-myths ranging from "Hercules vs. Antaeus" to "Batman vs. the Joker" derive their narrative tension from a physical, life-and-death struggle between hero and villain. Yet clearly it's possible to evoke the *megalothymia* of two opposed strengths without actually manifesting the combative mode, given that the totality of CEREBUS is a subcombative work.

Most of the other stories recently cited are stories that fit the combative mode without much elaboration: the aforementioned Blue Beetle tale, the Flash-Mister Element story, the FF-Red Ghost story, the Man-Thing/ ghost pirates story, and the Blackhawk "Dragon Dwarves" story. The two exceptions are instructive, though.

I surveyed the first three SPIDER-MAN stories together because they tied together in terms of the psychological myth evoked. The conflict of the first story is a mixed bag, for it's more "man vs. himself" than "man vs. man." By the story's conclusion Spider-Man has met and defeated a common burglar with the greatest of ease, which doesn't make for much of a combative situation, unless one chooses to view the burglar as a symbol for all criminals, as I discussed in a related topic here. The second story is more or less "man vs. nature" in that the hero must save Jonah Jameson's astronaut son from a malfunctioning space capsule, though it sets up an ongoing conflict by making Jonah Jameson a recurring thorn in the superhero's posterior. Only the third and last story surveyed pits Spider-Man against a villain who has his own special strength-- and of course, the Vulture was the first in a line of extremely durable super-villains, each of whom had an individual style and a great capacity for what I've termed "acts of agency,"

The first new entry in the current series, "Superman's Super-Courtship," features two characters who are dominantly combative types, Superman and Supergirl, but the story under consideration is not combative. As I demonstrated in the essay, the story's conflict pertains to Supergirl playing matchmaker for her older cousin, but in such a way as to reinforce her own ego, particularly by finding him a mate who looks like an adult version of herself. The conflict then is a comic one in which Supergirl more or less moves her cousin around like a chess-piece, much like the relationship discussed here between Cosmo Topper and the Kirbys in the 1930s film TOPPER. In the original film Topper's recently deceased buddies use their ghost-powers to force the fuddy-duddy to have fun, whether he likes it or not. Arguably Topper's ghosts do him more good than Supergirl does her cousin.

So here we have three subcombative stories that manage to create a tension between strong presences-- Cerebus and Sheshep, Spider-Man and Jonah Jameson, and Superman and Supergirl-- without actually entering the combative mode. Still, two of the stories appear in series that are meant to be dominantly combative, while the CEREBUS conclusion is a religious irony fashioned in part upon the model of Robert E. Howard's barbarian-fantasy.  So my conclusion here is that even if the combative mode is not strictly necessary to create a symbolic discourse between two or more "strong presences," its narrative pattern may influence even those narratives, like CEREBUS, that eschew the ritual of violence.

Thursday, January 15, 2015

JOINED AT THE TRIP PT. 2

To the best of my ability to remember a stray thought from a year and half ago, here's what I've come up with regarding the following:

I have some thoughts as to how these categories of goal-affect might relate to Frank Fukuyama's categories of "thymos:" *megalothymia* and *isothymia.*  But these will be elaborated in a separate essay.

Since the goal-affects I've formulated are "glory," which I usually associate with competition, and "persistence," which I usually associate with cooperative existence, I may have been on the verge of making the comparisons of "glory= megalothymia" and "persistence=isothymia." It should go without saying that I always apply such formulas primarily to art and literature, though that's not to say that they lack any parallels to "real life."

But I'm glad I didn't make such a one-on-one comparison, because the categories are too complex for such parallelism.

Fukuyama introduces his terms as an analysis of the broad motivations behind human actions, pointing out that *thymos,* "spiritedness," can arise in comparable ways from the attempt of an individual to exceed others or from the attempt of an individual to promote others to obtain rights, privileges, etc., that others enjoy.  Fukuyama, as I've stipulated before, says nothing about applying these motivations to the creators of art and literature; all of these extrapolations are mine.

In contrast, while I grounded my concepts of the goal-affects "glory" and "persistence" in philosophical observations about "real life" as formulated by Hobbes and Schopenhauer, I formulated these categories for the purpose of analyzing literary constructs.  Such constructs have a logic that is often extrapolated from real experience but has its roots in the freedom of the mind from reality, as I asserted in LET FREEDOM RIDE PT. 4:

...art is fundamentally about play, even when that play is turned to the purpose of utilitarian work.

Fukuyama, though he's oriented upon the realities of political life, shows an admirable understanding of the many-faceted nature of his categories.  *Megalothymia* can manifest both in the concert pianist seeking to be "the best" through competition with his equals, but it can also manifest in a tyrant like Stalin or Pol Pot, whose ideas of "excellence" are confined to slaughtering hordes of defenseless peoples to intimidate the living. *Isothymia* can manifest as Nelson Mandela going to jail for years to promote equal standards for Black Africans, but it can also manifest in "men without chests," endlessly prating about "equity" regardless of any other considerations.

Now, literary constructs must and will reflect all these facets, but their behavior is an extension of their authors' will; they reflect what they consider good or bad. In a strange way, literary characters are "un-free" so that their audiences may obtain a wider understanding of the nature of freedom (also discussed in the previous citation).

Thus audiences can admire how well a given character, even if he or she is evil, incarnates a particular goal-affect. I devoted this essay to specifying the different ways in which the villainous Fu Manchu and the monstrous Victor Frankenstein incarnate the affects of "glory" or of "persistence" respectively. The same essay also references differing goal-affects in characters who are meant to be dominantly sympathetic: the respective ensembles of the TV shows LOST IN SPACE ("persistence") and THE LOST WORLD ("glory.")  An overly politicized critic could foolishly align both of the negative figures with the negative aspect of *megalothymia,* because they kill or tyrannize, and the teleseries-heroes with the positive aspect of *isothymia,* because these heroes are sometimes seen protecting the weak or innocent. However, that would be a correlation informed too much with the very sort of "either-or" utilitarianism to which my system is opposed.

Having shown some ways in which Fukuyama and the goal-affect theory do not correlate, the next essay will consider a Bataillean approach to the goal-affects.



Tuesday, August 5, 2014

THE ONLY GOOD RAPE IS A FAKE-RAPE PT. 1

In one sense the above is true of any criminal activity: it may be amusing to imagine oneself a daring thief or a flawless assassin, but one suspects that both play better than they live.

Rape is another such criminal act, but it does not spring from some amorphous "rape culture" centered in the conspiracy of men to keep women down. To be sure, individual men do strive to do this, but they don't comprise a "culture" any more than do retaliatory attempts by women to control or diminish males.

Whether one is speaking of the phenomenon of rape as practiced by men or, more rarely, by women, it becomes significant in art primarily because it blurs the distinctions between sex and violence. In VIOLENCE *AINT* NUTHIN' BUT SEX MISSPELLED PART 2 I wrote:


While there are ways in which sexual partners can attempt to "assault" one another-- ways which include, but are not confined to, rape-- sex is dominantly isothymic, in that sex usually requires some modicum of cooperation. Violence, then, dominantly conforms to Fukuyma's megalothymic mode insofar as it usually involves a struggle of at least two opponents in which one will prove superior to the other, though in rare cases fighters may simply spar with no intent of proving thymotic superiority.

As I have also said before, the fact that I advocate freedom in the depiction of both sex and violence does not mean that I consider all usages of these kinetic elements to be good uses of that freedom.  In this post I took issue with a BEAT-poster who seemed to want to see rape depicted only in ways that supported a particular ideological position. However, that doesn't mean that I haven't seen stupid, unimaginative depictions of this particular crime. Brad Meltzer's 2004 series IDENTITY CRISIS stands out in this regard.




The only thing one can say in defense of this idiotic story is that when Meltzer chose to have Doctor Light rape Sue Dibny, he was to some extent following in the footsteps of many professional comics-creators who had sought to make superheroes more "realistic" by having them encounter greater levels of sex and violence-- that is, graduating from the levels appropriate to "juvenile pulp" to those of "adult pulp." The transformation has been ongoing since the late Silver Age, as I chronicled in broad strokes here.  So, even though IDENTITY CRISIS is a very bad comic book, it is not, as one critic claimed, "the comic that ruined comics." That ruination, if one chooses to deem it that, was in the works a little before Meltzer was born-- though it is amusing that he came into the world in 1970, the same year I deem to be the beginning of the Bronze Age, the time when commercial comics took their first major steps toward "adult"-erating their products.

At any rate, Doctor Light's rape of Sue Dibny is a "fake-rape," not least because it is depicted through the medium of two fictional characters. However, I don't state above that all "fake-rapes" are good; just that, if there is good in this crime, it will appear only in gestural entertainment.

It would be easy to refute the notion "rape should not appear because it aggravates the female audience and/or because it's the last resort of a lazy creator" by quoting the use of the crime in artistic types ranging from Shakespeare to Joyce Carol Oates. But since I'm defending the crime's provenance in popular fiction, it behooves me to cite two works of popular fiction-- both of which are also politically incorrect for a variety of reasons, apart from the depiction of "sex-as-violence."

Thursday, February 6, 2014

ESTRANGED SPORTS STORIES

For the purpose of another essay on the narrative function of violence in works about sports, promised at the end of this essay, I'll resort once more to this passage from an even earlier essay:


While there are ways in which sexual partners can attempt to "assault" one another-- ways which include, but are not confined to, rape-- sex is dominantly isothymic, in that sex usually requires some modicum of cooperation. Violence, then, dominantly conforms to Fukuyma's megalothymic mode insofar as it usually involves a struggle of at least two opponents in which one will prove superior to the other, though in rare cases fighters may simply spar with no intent of proving thymotic superiority.-- VIOLENCE *AIN'T* NUTHIN' BUT SEX MISSPELLED, PART 2.

The majority of sports-narratives, while they may deal with risks to life and limb, do not normally emphasize battles to the death.  Opponents who simply pit their skills against one another in a distanced manner, as in the various forms of racing, are not supposed to battle one another at all. Opponents who pit their skills against one another directly, as in boxing, are expected to fight within certain limits that keep the violence at a non-lethal level.  The term "blood sports" has been coined for those sports that increase the risks for participants, be they animal or human, so that the opponents not only fight but shed blood and so put their very lives at risk within the context of a direct fight.

Needless to say, almost all of these struggles do involve "proving thymotic superiority," whether they are in the direct or the distanced mode of competition.  Even purely intellectual board-games like chess involve one opponent proving superiority over another, and even in sparring matches, where the only purpose is to measure one's skills, both participants want to do their best, i.e., to win.  At the moment I can think of only one sequence, from a MASTER OF KUNG FU comic, in which duelists Shang-Chi and Leiko engage in a fluid kung-fu fight in which the participants are tranquilly above all personal striving as they exchange moves in a balletic exercise.  Most sparring-bouts, however, are all about the win, like this one:




In PROPPING PONDERINGS PT. 2 my concern was to show the contrast between Propp's categories for heroic personas, the "seeker" and the "victimized hero," with respect to two futuristic
sports-narratives, THE RUNNING MAN (1987) and THE BLOOD OF HEROES (1989).  I determined that the heroes of these respective sports-films were both "seekers," even as the heroic ensembles I compared in this essay were both "victimized heroes."  Not to put too fine a point on the matter, but in these essays my major aim has been to show that my two types of will transcend Propp's categories, as well as my own roughly related categories of "hero" and "demihero." At the end of PONDERINGS PT 2 I said that I would draw yet another hero-demihero contrast.  This one is devoted to sports-protagonists who, unlike Ben Richards and the Juggers, get drawn into extraneous life-and-death struggles while just trying to make a go of their particular sport.



At first SPEED RACER might seem to line up with what I've written of other demiheroes, for his main purpose in life is not to battle evil but to win races with his "powerful Mach 5." Nevertheless, it's the intent behind the narrative, not the conscious intent of the protagonist, that denotes the nature of his persona. And Speed, rather like the castaway-heroes of the 1999-2002 teleseries THE LOST WORLD, constantly plays the role of a greasemonkey Galahad, pitting his personal fighting skills and the fabulous gadgets of his race-car against a rogue's gallery of crooks, spies, assassins, and so on. I confess that because only a tiny amount of the original manga has been translated, I can only judge SPEED RACER from the translated TV cartoon, but I don't imagine there's a great deal of disconnect between the original manga and the anime.  Speed may be all that Speed *thinks* he needs, but viewers recognize that he functions to mount impromptu crusades against evil at the drop of a hat, rather than worrying about his personal survival.



The teleseries POKEMON, another work adapted from a Japanese anime whose manga-versions I have not read, has always been a tough nut for me to categorize. At times I felt tempted to term its Fryean mythos to be one of "comedy," given the general appearance of protagonist Ash Catchem and his various Poke-animal allies.  But I resisted this, and eventually formulated the rule that "having a "cute" or "funny" appearance-- as is the case with Underdog, Plastic Man, and the Adam West Batman-- does not necessarily denote that the character's adventures must fall into any of the "funny" categories," as demonstrated here.  I finally determined that the general context of the TV show's narrative-- which regularly involve Catchem pitting his Pokémon-critters against other Poke-antagonists, in generally bloodless matches-- falls into the mythos of adventure.

Still, unlike Speed Racer, Ash really does seem fixated first and foremost on his competitions.  Whenever adventure calls him to put himself or his beasties in harm's way, he does so out of a generalized sense of good will toward others.  But there is in my view no sense of "glory" in his actions, as there is the actions of Speed Racer.  Ash's adventures follow the pattern I described in EXPENDITURE ACCOUNTS PT 3 with regard to the teleseries LOST IN SPACE:

Though the Robinsons are potrayed as being willing to go to the wall to save persecuted or put-upon victims from aggressors, they only do so as a last resort, which makes them very different from the concept of the hero as a more active defender of right.  For this reason I find that the tenor of the Space Family Robinson's adventures is concerned with "persistence" first and "glory" second if at all.

So, in symmetry with PONDERINGS 2, both of these follow Propp's structure of "victimized heroes," but Speed Racer's narrative nonetheless emphasizes the "idealizing will" that manifests in "glory," while Ash Catchem's belongs to the "existential will" that manifests in "persistence."








Monday, January 13, 2014

A REALLY LONG DEFINITION OF VIOLENCE PT. 3

Although the definition of "violence" is my titular purpose, I've been obliged to discuss the topic of "might" first.  The formula "might makes right" is practically the unacknowledged motto of those practicing the politics of ressentiment, as I pointed out here  with respect to Noah Berlatsky's rewording of that motto:

"For the superhero genre, the best person in the world is the one with the greatest power; beating evil is a matter of hitting it harder."

Parts 1 and 2 of the long definition have thus situated "might" as every kind of conceivable activity.  Though the person who conceived the aphorism almost surely was thinking of "might" as a superior capacity for violence, "greater might" does not really make right in all circumstances, either in fiction (WATCHMEN) or in the real world (the struggles of Nelson Mandela).  It is demonstrable that "lesser might" can make right even as "greater might" does.  Admittedly one sees "lesser might" in ascendance, both in fiction and real life, far less often than the converse.

So violence cannot be equated with might. In fact, many forms of might in modern society depend on money rather than guns.  An easy example would be the current battle regarding state-sanctioned abortion, in which some organizations attempt to "freeze out" the government by refusing to let their tax dollars be utilized for that purpose.

It is sensible, then, to see violent activity-- as well as sexual activity, to which the former is inextricably linked, if only in a cultural sense-- as a subset of a larger set comprising "all forms of activity/might." I propose this arrangement even though I realize that most ressentiment-critics will fail to make such distinctions, and fall back on the equivalence of might and violent expressions of power.

The next question is, what if anything distinguishes violence and sex-- which I see as violence's "mismatched partner in a buddy-cop film"-- from all other forms of activity?  In literary analysis I've usually referred to them as "kinetic elements" or "kinetic effects," but these determinations are not sufficient for a definition taking in both fiction and the real world.   This essay approached the question by negotiating the intellectual insights of Francis Fukuyama and Georges Bataille.

First Fukuyama:

Fukuyama's re-defines Plato's *thymos* as a spectrum of esteem ranging from how an individual seeks his own esteem from others to the way whole societies seek such validation. He then provides a dualistic schema as to how differing versions of thymotic action manifest in society. One version is "megalothymia," whose prefix means "great or exaggerated," and the other is "isothymia," with a prefix meaning "equal

Then Bataille:

There is certainly a somatic sense in which sex resembles violence, which is the principle reason why Freudians in particular have associated the two. But Bataille concentrates too much on the somatic similarity, the arena of an eros that may include the "sensuous frenzy" to destroy an enemy as much as the frenzy to consummate the sex-act.

This is where Fukuyama's formulations about thymos provide a theoretical guide to steer one clear of the rocks of Freudianism.

While there are ways in which sexual partners can attempt to "assault" one another-- ways which include, but are not confined to, rape-- sex is dominantly isothymic, in that sex usually requires some modicum of cooperation. Violence, then, dominantly conforms to Fukuyma's megalothymic mode insofar as it usually involves a struggle of at least two opponents in which one will prove superior to the other, though in rare cases fighters may simply spar with no intent of proving thymotic superiority

 So of all forms of human might/activity, violence and sex are the perfect exemplars of competition and cooperation, and therefore of the thymotic tensions that pervade all human societies and cultures.  Further, violence and sex are also the primary sources of what Bataille calls "sensuous frenzy," which may be termed the perception that one's thymos has become so expanded as to escape the confines of one's body.  People may love their money-- or, if they give it up, love dictating what it should or should be used for, as with the Little Sisters of the Poor-- but few real people get a feeling of ecstasy from it, a la Uncle Scrooge.




Assuming that the ressentiment-critic is even aware of the arguments that posit violence as a fundamental aspect of human nature, said critic will almost certainly reject the argument out of hand.  Attempts to conflate superheroes-- or violent heroes generally-- with fascism are always built upon the supposition that violence is not intrinsic; that it is a demon that can banished by invoking comparisons to anti-liberal forces like the KKK and proponents of eugenic control, as Berlatsky does in the cited essay.  Though Berlatsky knows that American superheroes were not produced in a literally fascist society, the spectre of fascism-- supposedly the worship of force-- is an ever-present danger, if one happens to swear by that great insight: "monkey see monkey do." Here's Berlatsky in the comments-section:

...fascism in particular tends to equate violence and goodness, and power as itself righteous. That’s not the case for left ideologies, which are about equality, and so don’t tend to elevate individual power as the apotheosis of goodness.

Berlatsky's "violence=goodness" equation misrepresents the appeal of fictional violence as being one of crypto-fascism.  It's also significant that where he's willing to invoke "the hermeneutics of deceit" to find fascism in violent conflict irrespective of the circumstances, he doesn't apply the same hermeneutics to those supposedly more "equal" societies:

Fascism is particularly inclined to promote might as right; it’s a worship of power. Like I said upthread, liberal and communist philosophies don’t do that; they tend to be interested in promoting equality (though of course they’re perfectly capable of supporting state violence.)

By framing his observations on "liberal and communist philosophies" in this manner, Berlatsky contrives to make it sound as if the exercise of force is not a central aspect of those philosophies, as it is with fascism.  A true hermeneutics of deceit would assume, with Machiavelli, that states built on those philosophies would simply have more roundabout ways of expressing their might, even when they are not "supporting state violence."  Certainly, though I support Obamacare in its overall intention, I would never deny that it is a manifestation of might, even if its purpose is to promote a particular form of "equality."

To keep the more liberal philosophies from being temporarily affected by fictional displays of violence-- that is, to keep the monkey from seeing, and perhaps imitating what he sees-- the ressentiment-critic must constantly harp on the supposed similarities between Superman and storm troopers. 

This is the last of the essays under this heading, though some of the following essays will also investigate issues of violence in fiction.  So the really long definition is hardly concluded.




Friday, June 14, 2013

RETURN OF THE MASTERY MASTER PT. 3

I find that I did work a reference to Gaster's "plerosis/kenosis" dyad into HERO VS. VILLAIN PT. 3:

In "plerotic" narratives, it's a basic given that the forces of life will win the most significant struggles, whether they do so through *agonic* effort or through *incognitive* good fortune.

In "kenotic" narratives, it's a given that the forces of life will lose the most significant struggles, whether they do so under the sway of *pathetic* or *sparagmotic* forces.
I would probably rephrase this differently today, thanks to having articulated more of the *ambivalent* nature of the life-supporting forces and the life-denying forces as they apply to all four of the personas. The general gist of the argument was twofold.  First, the process of *plerosis,* of "filling," was a parallel to Milton's idea that "free will" hinged upon being "sufficient to stand, but free to fall," and this then connected to the quasi-Schopenhaurean concept of "intellectual will."  Second, the process of *kenosis,* of "emptying," connoted an insufficiency to stand, which would apply to creatures without "free will," who would, one expects, be dominated by the quasi-Schopenhauerean concept of "instinctive will."

Later, in this essay I introduced the terms "concrete goal-affects" as a parallel to "instinctive will," and "abstract goal-affects" to "intellectual will."  But during this period I also started working in references to Fukuyama's *megalothymia* and "isothymia* once again, this time in unison with Thomas Hobbes' "causes of quarrel."

So what if I had bypassed Schopenhauer and drawn my comparisons between Gaster-ritual and Milton-will to Fukuyama-*thymos?*

I might begin, perhaps, by contemplating the ways in which *megalothymia* and *isothymia* are reputed to work. Then I would probably note that the "filling" of plerosis roughly parallels the "excess" of *thymos* implied by the very coinage of the Fukuyama term, while the idea of *isothymia,* of seeing or making oneself equal to all others in society, implies the expulsion, or emptying, of any potential excessive *thymos.*

From this reasoning, my revised formulation of the four personas through the Gaster lens would look like this:

The HERO's "positive glory" comes about because he "fills" himself with "positive will," defined as the will that supports the furtherance of life.

The VILLAIN's "negative glory" comes about because he "fills" himself with "negative will," defined as the will that denies the furtherance of life.

The DEMIHERO's "positive persistence" comes about because he "empties" himself of "negative will," the will that denies the furtherance of life.

The MONSTER's "negative persistence" comes about because he "empties" himself of "positive will," the will that supports the furtherance of life.

In Fukuyama-esque terms, then:

 *Isothymia* depends on emptying out elements of will that seem excessive to one's society or environment, in order to seek homeostasis.  The demihero empties himself of negative will in order to live with society, so that both he and society can "persist."  The monster empties himself of positive will.  He often attempts to living a life on the borders of a society or environment yet maintains a dominant negative will toward all other forms of "persistence" but his own.

*Megalothymia* depends on filling oneself with elements of will excessive to normal functioning.  The hero is filled with a positive, altruistic will to protect society, one that often goes beyond the dictates of society's normal functions.  Like the monster the villain is filled with a negative will toward society or the environment, but he is the mirror-image of the hero in that he glories in his independence from society, rather than yearning after a lost "normalcy" as the monster does.
 
However, though I still align the mythoi of drama and irony to "kenosis," and the mythoi of comedy and adventure to "plerosis," I do not claim that any of the four mythoi are aligned with either form of *thymotic* validation.  Other factors, not least the combative and subcombative modes, can also affect the nature of such validations.

RETURN OF THE MASTERY MASTER PT. 2

HERO VS. VILLAIN, MONSTER VS. VICTIM PART 3 was one of my ongoing attempts to weave together the post-Kantian insights of Schopenhauer regarding literature with the ritual-school analyses of myth-and-literature of Northrop Frye and Theodor Gaster.  I might describe these schemas as "neo-Aristotelian" due to the emphasis on categorizing mythic and literary forms in a taxonomic manner.  In contrast, Schopenhauer seems only mildly interested in making fine distinctions; broad distinctions, more after the fashion of Plato than of that arch-categorizer Kant, were his speed, as one can see with constructions like "percepts/concepts" and the two different forms of the will thus far explored.

Though as I said in Part 1 I don't disown my Schopenhaurean observations, but I'm becoming convinced that the terms I extrapolated from Arthur S. don't work well enough for my purposes.  Rather than describing forms of the will in Schopenhauer's lofty Platonic terms, I find that it may be simpler to speak of the ways that fictional characters, through the exercise of their fictional "wills," make possible the many validations of *thymos.*

I started off HERO VS. VILLAIN 3 with this quote from Milton:

"Sufficient to have stood, though free to fall."-- Milton, PARADISE LOST, Book 3.
I used this notion of being "sufficient to stand" to examine the divergent personas I was beginning to firm up:

I've also long thought, in line with my Milton quote above, that there is an element of choice one associates with villains: that they are "sufficient to stand" but that they "choose to fall," much like Milton's own uber-villain Satan. Many monsters do not seem "sufficient to stand." As Butler argues, they have no more choice about being monsters than a force of nature.
I didn't go on to draw a parallel comparison between heroes and what I'd later call "demiheroes," but consider it stated now.  Demiheroes, even on the occasions where they triumph against their opponents, don't really choose to stand or fall, because they are governed, just like their monstrous counterparts, by a different form of will than one sees in the heroes and their villainous counterparts.

One paragraph down I made the comparison of this will with two Schopenhaurean categories:

Rather than the element of "choice" suggested by both Milton and Butler, I will suggest the key element is actually that of "will"-- or, to be more specific, two types of will, whose designations I borrow from Schopenhauer even though they aren't derived from him as actual categories.

In WORLD AS WILL AND REPRESENTATION, Schopenhauer distinguishes between "intuitive" and "abstract" representations: humans share "intuitive representations" with other animals, in that they are based in the body's "percepts." But humans alone have the power to conceive "abstract representations," for humans alone can base representations in "concepts." I will use this basic opposition here, though I'll substitute "intellectual" for "abstract" purely for euphony.
But what if, in approved time-travel fashion, my future self came back and told me to invoke Fukuyama's post-Hegelianism instead of Schopenhauer? 

The answer should appear in Part 3.





Friday, December 21, 2012

PLAYING MERRY HOBBES WITH HEROES AND DEMIHEROES

IIn this essay I commented on my use of the terms "courage" and "endurance" to distinguish the persona-types of "hero" and "demihero:"

I still believe that Reeve's opposed categories of "courage" and "endurance" have strong applicability, though I never meant to imply that these categories summarized all distinctions between hero and demihero.
 
I'm glad I said that, given that the Hobbes comment I recently employed for the posts on goal-affects also seems to have broad applicability to personas.


So that in the nature of man, we find three principal causes of quarrel. First, competition; secondly, diffidence; thirdly, glory.
 
These three motives-for-violence-- which I usually summarized as "gain," "safety,"  and "passion" of a specifically thymotic type-- also apply well to the motives of heroes in fictional narratives.  Or at least the second two do; more often than not, the motive of "gain/competition" is the motive assigned to the villain.

Thus, without dismissing the applicability of the "courage/endurance" reading, I'll offer a quick look at my proposed hero/demihero distinctions using "diffidence" (aka "safety") and "glory" (aka "passion").

As an example for a hero who evinces "glory," I'll use an example of one of the most microdynamic heroes known to me.



MIGHTY MAX, a character devised to promote a toy line in a 1993 tv cartoon, was one of the oddest "heroes" I've encountered in terms of his dynamicity. Though this simple Earth-boy was frequently referred to as "the Mighty One," he had no powers whatsoever, except a magical cap that could transport him to other realms.  In the company of a chicken-like entity ("fowl, actually") who supplied information on the threat of the week and a big warrior named Norman who provided the heavy lifting, Max foiled dozens of vile villains over the course of 40 episodes.  He did so largely through neither power nor skill, but just by having the dumb luck to constantly avoid being squashed by werewolves or dragons or whatever.

And yet, weakling though he was, he was still a hero squarely in the genre of adventure, in that the stories were all about his invigorating victories over evil.  He may prove a better example of a microdynamic hero than some of those I've used before, such as Brenda Starr and Doctor Who.

In contrast, there's the character of Mrs. Brisby from Don Bluth's dramatic cartoon THE SECRET OF NIMH.  As I mention in my review of the film, I have not read the juvenile book on which the film is based, so I confine myself to the character as depicted in the Bluth film.  From what I understand, only in the film does this mouse-character demonstrate what might termed "super-powers."



These powers are entirely the gift of a magical talisman, which Mrs. Brisby can summon only because, despite her humble appearance, she possesses the necessary virtue of "courage"--which characterization is ironic to me because I would have assigned her persona the quality of "endurance."  The magic she summons isn't used in any combative scenario, but to solve a non-violent conflict: how to transport her home to a place of safety.  But even if this mousey protagonist had used her power offensively-- as does Doctor Craven, an equally mousey protagonist whom I used as one of my first examples of a "demihero" -- would she have qualified as a hero?

By my current reasoning, no.  Brisby is a good example of "instinctive will" in that although she possesses courage, as the script says, it isn't the sort of courage that distinguishes the "intellectual will"-- a will which I link to the Hobbesian concept of "glory."  Everything Brisby does in the film is motivated by the Hobbesian concept of "diffidence/ safety," which might be characterized as more "reactive" than "proactive."

I've not advanced a "proactive/reactive" dichotomy here in so many words, but it does have applicability to what I wrote here about folklorist Vladimir Propp's opposition of the "seeker" and the "victimized hero."

I would say that the qualities of "glory" and "diffidence" also seem better matches for the characters discussed in that earlier essay, with Johnny Thunder following a pattern of "glory" while Jimmy Olsen follows one of "safety" (which I find that I prefer to "diffidence," as that seems to imply a trait of the character rather than a plot-action).

More explorations of glory and safety will probably follow, though probably not until next year.

Tuesday, December 18, 2012

THE NARRATIVE DEATH-DRIVE PT.2

What I have called "concrete goal-affects" in Part 1 are, whether directed toward the goal of gain or the goal of safety, governed by a simple logical cause-and-effect, to wit:

(1) Subject A wants X.  Subject B owns X.  If Subject A attacks Subject B, A can get X as long as A feels he can overcome B without consequence.

(2) Subject B is attacked by Subject A.  Subject B responds violently to prevent his being injured or killed by A.

These scenarios don't deal with the affects, the emotional states themselves, which are more various than Hobbes' analysis, also in Pt 1.

For instance, both the attacker and attacked can experience the related emotions of fear and anger. The attacker may fear never possessing X, and thereby experience righteous anger with the psuedo-logic that the attacker does not deserve to own X.  The attacked will certainly feel both fear and anger in response to the attempt to rob him.

The desire for vengeance is also oriented on a concrete goal, though by its nature we understand that it applies more often to seeking redress wrongs done at some other time, either at a time when the one attacked could not fight back and was otherwise constrained against responding.  We think of this as being a response to one's being directly attacked, but in some circumstances an attacker may feel that he is attacking a race, creed or profession that has offended him, rather than a particular person.

A more attenuated affect-- sometimes associated with the motive of gain but more often with promoting the general safety of some group-- subsumes such concepts as "discipline" and "duty."  It's possible for Subject A to rob Subject B not for A's personal gain but for the enrichment of his ingroup, while B may risk his life to stop A on the same terms: not because he personally would lose but because the theft imperils his ingroup.  A further refinement is that violence can be perpetrated from the member of one ingroup to another for purpose of a particular type of discipline called "training," though such violence is theoretically designed to "toughen up" the one subjected to it, as with the Spartan rituals whereby older boys within a communal society would beat the younger ones for that purpose.

Doubtless I've omitted some affects in this sketch, but I consider that these three emotional states are the most frequently used concrete goal-affects within the sphere of fiction, which, as noted earlier, in my main consideration.

However, abstract goal-affects are not governed by the same straightforward logic.  At the end of Part 1 I said:

...outside this circle of "attack-and-defense," there is a much rarer species of quarrel-motivation, whose goals are as abstract as any goals can be. I will deal more fully with these motivations, at least in terms of fictional narrative, in Part 2.
Abstract goal-affects relate more properly to *thymos,* the emotional need for esteem.  Receiving high esteem in a given society does, to be sure, sometimes manifest in concrete benefits: lofty political advancement, sexual partners who want to sleep with someone "famous."  Yet without doubt there are individuals who labor to do things they deem difficult but right without any remuneration, because they can better esteem themselves for having performed such actions.  Neither the logic of the desire for gain nor the desire for safety seems to govern the operations of *thymos,* whether one speaks of real-life or fictional motivations.

I've repeatedly emphasized that the radical of all fiction is conflict.  This is far from a new notion, but it's virtually ignored by those critics who prefer to see canonical "art" fiction as phenomenologically separate from "popular fiction."  I reject that separation, of course.  Most popular fiction concerns itself with the immediate, kinetic threats of violence and/or death, and I find that these kinetic effects illustrate a "death-drive" that is present in all narrative, though it's generally disguised in fiction aimed at a minority audience. 

Popular fiction is also particularly adept at providing its characters with motivations that seem unrealistic from a mimetic standpoint but which nevertheless resonate in terms of illustrating the raw human need for "esteem," which as stated earlier parallels Hobbes' motive of "reputation."  Esteem, whether experienced within a society of peers or within one's own self-evaluation, can take many different forms in fictional narrative, but the form I find most relevant is the notion of strength, be it physical or moral.

I borrow the term "death-drive" from Freud, but reject the logic he applied to it, rooted as it was in the concept of sexuality as the fundamental form of human "libido."  Freud's late concept of "thanatos," a death-impulse to parallel "eros," the life-impulse, never proves persuasive, but the two terms could be adapted to better effect in a system that admitted, as Jung did, that "libido" must relate to all phenomena in which humans descry the phenomena of strength and/or energy.  Not infrequently human observers relate to high levels of strength or energy with what has been variously called "the sense of the sublime" or "the sense of wonder."  One might also regard this as functionally covalent with the paraphilia known as "sthenolagnia," though obviously one would not be dealing with something possessed of the same specified intensity that appears in a sexual fetish.

Narrative requires the movement from one equilibrium to another, which is usually accomplished by some form of conflict.  Of course said conflict need not require a violent or strength-oriented conflict.  However, in an etiological sense violent conflict, ranging from cave-paintings of bear-hunts to the Gilgamesh Epic, has been played a vital role in the evolution of human narrative, and cannot be reasonably set aside as irrelevant to the nature of art.  Thus the "death-drive" of narrative is that aspect of narrative that most often resolves transitions through the threat of violence and/or death.

In this essay I coined the term "sthenosadism" as a counter to the Freud-Delueze interpretation of the phenomenon of sadism, as well as to argue that Freud-influenced critics Wertham and Legman had misjudged the potential for syndromic sadism to develop in mass audiences due to their exposure to popular fiction.  My corrective position suggests that most audiences participate in a "casual sadism" insofar that they may wish to see even "good" characters put through the wringer, what Schopenhauer considers the things that the audience finds "interesting" but which are often painful for the fictional characters.  The one failing of this formulation is that this might be better called "sadomasochism," in that the reader can both identify with the character's sufferings ("masochism") and also step outside and regard those sufferings clinically ("sadism.")  Thus I'm refining the earlier position to include masochistic identification in the sthenolagniac context-- an extreme case of which can be found in Kafka, touched on here.

As a closing clarification, I am not saying that concrete goal-affects do not appear in hero-villain narratives.  Maybe the Joker sends Batman a mocking note so that Batman will come chase him, but clearly the Penguin would rather get away with the loot rather than tilt with the Caped Crusader again.  But the act of reading about Batman's struggles with both types of villains is in itself an example of an "abstract goal-affect," since the pleasures we derive from reading fiction cannot be said to promote either gain or safety in a direct relationship.

I'll give more extensive examples of abstract goal-affects that are within a given diegesis, rather than located within the reader's motive for seeking fictional "quarrels," in a future post.