Featured Post

SIX KEYS TO A LITERARY GENETIC CODE

In essays on the subject of centricity, I've most often used the image of a geometrical circle, which, as I explained here,  owes someth...

Saturday, September 30, 2017

NULL-MYTHS: RIBIT 1-4 (1989)

In GOOD WILL QUANTUMS PT.3, I summed up the "null-myth" thusly:

Nowadays, I would not associate my idea of the "null-myth" with this base denotative functionality: over time it's come to mean a work that had "super-functional" potential coded into the narrative but which became denatured by authorial confusion or misjudgment. 
In most of the examples I've analyzed so far, most of the time the "authorial confusion" stems from the author using mythopeoic symbols in a desultory manner, as if they were mere functionalities, or allowed the symbols to be reined in by didactic considerations. However, there's also the possibility that the author may allow himself to be overwhelmed by his own symbolic prolificity. Like the monarch who complained that Mozart had "two many notes," an author can produce "too many symbols" for his narrative to support. Case in point: Frank Thorne's four-issue Comico title, RIBIT.



RIBIT is almost impossible to summarize. It takes place in some vague future in which there abound references to 20th-century culture, but there's no physical resemblance to any 20th-century settings. Thorne's world is a phantasmagoria out of Bosch, in which both magic and science are hopelessly intermingled. In essence, it's a one-shot feature that allowed Thorne to draw any damn thing he felt like drawing, whether it worked within the context of a narrative or not.

For most of the story, the title character looks like a three-foot-tall version of Thorne's most famous comics-character, Red Sonja. Ribit starts out as the lizard-like familiar of a sorceress named Sahtee, and though Ribit is not human, she nurtures a devotion for Thog, a big ox of a human who works for Sahtee, Sahtee, like a lot of fantasy-sorcerers, has rivals, and she tries to create a formidable warrior-woman as a servant. The creation goes awry with Sahtee's magic combines with little Ribit, who then turns into slightly bigger Ribit. Ribit has no real loyalty to Sahtee, though, being totally devoted to Thog. Nevertheless, events transpire to get Ribit, Thog and Sahtee-- who gets transformed into a furry little homunculus-- involved in a lot of crazy fantasy-world shenanigans. 



I note with amusement that in the Grand Comics Database entry for this series, the contributor didn't list any character except Ribit-- which may indicate that he simply threw up his hands at Frank Thorne's tendency to whip out a new character every few pages. The result is definitely an "embarrassment of riches," in the sense that the art always looks impressive and imaginative, but there's not much context to any of it, except that one can be sure that whatever Thorne drew amused the heck out of him. 



(Incidentally, from the angle of the combative mode, Ribit occasionally demonstrates some fighting-talent, but the stories are so shapeless that Thorne clearly had no intention in creating a warrior-woman to rival Red Sonja. Indeed, by series' end Ribit goes back to being a lizard-- which makes one wonder what kind of lizard Thorne ever heard, that made the sort of sound associated with frogs?)

In my review of PRINCESS KNIGHT, I said that the "problematic structure" of certain works by Tezuka might 'stem from the same "problem" one finds in the works of Jack Kirby: both artists were just so damn creative they sometimes overwhelmed their own narratives with "new stuff."' Yet I felt that PRINCESS KNIGHT still had some structure, enough that I termed it a "near myth." RIBIT reminds me of the later issues of the RED SONJA. Supposedly Thorne worked on these with two writers, the very wordy Roy Thomas and comics-newcomer Clair Noto, but these issues-- aside from issue #1, reviewed here-- look like Thorne just drew whatever struck him as fun to draw. This was a sad state of affairs, because Thorne's artwork was at its best depicting Sonja's world of fantasy-- but the stories wandered and made no sense.



To sum up, RIBIT is an example of "underthinking" rather than "overthinking." Or as I put it in AFFECTIVE FREEDOM, COGNITIVE RESTRAINT:

...freedom without a complementary form of internal restraint is, as Janis Joplin sang, “just another word for nothing left to lose.”  Even in fiction, where the boundaries of affective freedom *may * sometimes exceed those of religious mythology, cognitive restraint is necessary to make the essentially mythic ideas relevant to living human beings.

QUICK THOUGHTS ON INHUMANS PREMIERE



I write this essay the day after a two-hour INHUMANS "film" premiered on ABC-TV. This broadcast premiere follows what has been described as a "disaster," when the same two hours debuted exclusively on IMAX theatre-screens.

I had no high hopes for this franchise. In my review of the 1998 Jenkins/Lee graphic novel, I commented that the characters had failed to enjoy success in comic books partly because they were "static." Of course, the history of the comics-characters doesn't speak to their potential as a franchise in other media-- look at ANT-MAN, a marked failure in the medium of his birth but an adequate performer in his cinematic makeover. But, prior to the debut of the INHUMANS show, Marvel Television attempted to boost the appeal of the franchise by interweaving a very vague version of the Lee-Kirby concept in with the story-lines of their currently-running teleseries AGENTS OF SHIELD. I found these Inhumans-Shield stories witless and tedious, but that was no surprise, since SHIELD had been witless and tedious even before it started trying to build up the Inhumans. Clearly ABC-TV was forcing one modestly popular franchise to attempt supporting a completely unknown entity. It's been suggested that one reason for this strategy was that, seeing how 20th-Century Fox had profited from their cinematic rights to the X-Men, Marvel Entertainment wanted a new set of "merry mutates" over which it had exclusive control.

However, the SHIELD show did not adapt the classical "Royal Family" or any support-characters from various versions of the comics-franchise. Thus, the ABC pilot was free to build upon those characters with no reference to anything that had happened on the SHIELD show. That show merely alluded to the comics' idea of the "terrigen mists" through which the Inhuman citizens of Attilan mutate themselves in new, often fantastic, sometimes super-powered forms. Thus the two-hour film introduces audiences to the Royal Family who have always been the stars of the INHUMANS franchise-- Attilan's monarch Black Bolt and his super-powered cousins, Gorgon, Karnak, Medusa, Triton, and Crystal. The pilot also introduces the family's pet Lockjaw, a colossal canine with a penchant for teleportation, and Black Bolt's scheming brother Maximus.

I won't review the two-hour film, in part because it's a continued story that may not be resolved until the last of the show's eight episodes. I can to some extent understand why anyone who splurged to see the film in IMAX would feel cheated, for in terms of production, it's just another TV-movie. Sets and FX are more expensive than they would be for a commonplace SF-themed teleseries, but they can't compare with the outlay for Real Hollywood Features. If you're looking for big-budget eye-candy, the INHUMANS two-parter is not for you.

Still, I'm amazed that anyone would call this "jaw droppingly awful television." The characters are not precisely the same as their comics-templates, but that may be a plus, since the Royal Family has sometimes come off like a bunch of royal bores. Scott Buck is credited as the "showrunner," which presumably means that INHUMANS is written by a team of scripters. But Buck or someone has devoutly researched the original comics-series, with good effect to the dramatic arcs for the show's seven main characters (eight if you count the dog). One of the better moments, in which Evil Maximus shears away Medusa's formidable tresses, is taken from the Jenkins-Lee graphic novel. Not every arc is equally entertaining. But if there's even one good arc-- such as the complex relationship between Black Bolt, his wife Medusa, and Maximus, who desires his brother's wife-- that's one more good arc than AGENTS OF SHIELD has.

I've encountered some complaints about the quality of the FX. I admit I can see some flaws-- especially with the animation of Medusa's prehensile locks-- but it's not that much worse than most of the FX on television. Slightly flawed CGI doesn't bother me. I grew up seeing most of the TV-aliens sport zippers in their backs.

I might dislike a lot of the behind-the-scenes deal-making, but the dubious machinations of the SHIELD-INHUMANS crossovers certainly didn't make SHIELD any worse than it already was. The debut for the show proper has some decent character moments and some interesting plot-developments. (Lockjaw uses his teleport-power to dump Black Bolt in the middle of a New York street. Howcum???)

I've seen many, many TV-debuts weaker and less appealing than THE INHUMANS. It's rumored that it will never get any more episodes due to the IMAX failure, which proves that whoever engineered that idea was a complete idiot. But it doesn't prove that Scott Buck's INHUMANS deserves to be dumped on in egregious fashion-- particularly when AGENTS OF SHIELD is a much deserving target.

Tuesday, September 26, 2017

DISCOURSES WITH LIVING SYMBOLS

In DISCOURSES WITH DEAD MEN, I said:

So any artistic narrative always has this dual potential: it can be produced for a wide audience, or for the author alone. Psychic mediums notwithstanding, artistic narrative-- which term here subsumes also music and the visual arts-- is almost the only way that artists can keep "talking" with people long after the artists themselves are dead. To some extent non-fictional narrative shares some of the power of the arts, but artistic narrative seems to hold much more power to remain relevant to audiences born long after the narrative was originated.

I also mentioned in the same essay that I began addressing the subject of "discourses" recently as a way of sussing out the function of the mythopoeic potentiality, whose content is sometimes hard to separate from that of the other three.

Yet, once one is able to isolate a work's symbolic discourse, it often provides much more of a meaningful connection to the author's work than any of the others. One may not care for an author's ability to transmit sensory experiences, personalities, or intellectual ideas, or if one grants that the author has some ability, one still may not like the world-picture he transmits. But there's something ineluctably persuasive about the symbolic process. One can reject whatever intellectual ideas may be attached to it, and yet still admire the author's ability to converse in the language of symbols.

I'll take as example C.S. Lewis, whose non-fiction I've frequently discussed on this blog. While I find Lewis's ruminations on literature stimulating, his remarks on religion have often struck me as narrow-minded and self-serving, particularly in MERE CHRISTIANITY. In this book, Lewis responded to questions about the Christian religion, originally propounded via radio. Here's the one I disliked the most.

“Three hundred years ago people in England were putting witches to death. Was that what you call the 'Rule of Human Nature or Right Conduct?’ But surely the reason we do not execute witches is that we do not believe there are such things. If we did—if we really thought that there were people going about who had sold themselves to the devil and received supernatural powers from him in return and were using these powers to kill their neighbours or drive them mad or bring bad weather—surely we would all agree that if anyone deserved the death penalty, then these filthy quislings did? There is no difference of moral principle here: the difference is simply about matter of fact. It may be a great advance in knowledge not to believe in witches: there is no moral advance in not executing them when you do not think they are there. You would not call a man humane for ceasing to set mousetraps if he did so because he believed there were no mice in the house.”

Intellectually, this is nonsense. Lewis is trying to distance religion from its involvement in the witch-hunts of the past by claiming that modern religionists are too educated to believe in such nonsense. Yet he can't completely condemn the fanatics of yesteryear, stating that if he could believe in people who made deals with the devil, he would regard them as "filthy quislings" deserving of death. His position also suggests that at the time he wrote this, whatever "wiccan" practices existed in England had gone so far underground that an educated man like Lewis could believe that no such persons existed in modern times. Lewis passed in 1963, so it's possible he never encountered the idea of modern witches worshiping archaic deities that were in no way affiliated with Satan. Even if Lewis had known of such cults, the writer would probably have given them no more respect than outright Satanists.

Yet, within his creative work, Lewis could entertain syncretic visions of religion. Narnia, despite being patterned on Christian belief, reproduces many of the images and icons of Greek paganism, and in THE LAST BATTLE, there is a dim suggestion that Aslan is not exclusively a "Christian" deity, but will give sanctuary even to righteous men who do not worship him.

The irony of my title is that, while I know that symbols are not alive apart from the role they play in the language of living persons, they can take on a "life" of their own, Indeed, the symbolic formulations of an author may seem much more "convivial" to a reader than the characters or the plot that serve as vehicles for symbolic events-- sacrificial dramas, world-saving conflicts, etc. Nor is there any symbolic formulation that is absolute. Lewis's Aslan embodies one among thousands of literary sacrificial dramas, and one may name others that share none of Lewis's particular themes, but which still possess the same "unity of action" I've identified with strong symbolic discourse in this essay.  The 1971 film THE OMEGA MAN is concerned with many intellectual subjects foreign to Lewis, not least being an American preoccupation with racial matters. However, it is an evocation of the sacrificial pattern no less valuable than that of NARNIA. I quite preferred the film to its prose source material. Yet even though I found Matheson's I AM LEGEND less formidable in its mythic "unity of action," there would have been no OMEGA MAN had the novel not suggested the theme to the film's scriptwriters.

Despite my usage of the established term "unity of action," the unity involved in plurisignative communication is far more about unifying a plurality of affects, both sympathetic and antipathetic. For myths of sacrificial figures, it's about transcending the death that we know all mortal entities must experience. Aslan literally transcends death, while Robert Neville's transubstantiation is more figurative, but symbolic constructs may be said to enjoy both literal and figurative transcendence, if only because, having never lived, they can never really die.




Monday, September 25, 2017

MYTHCOMICS: THE INHUMANS #1-12 (1998-99)

Given the negative press being given to the new INHUMANS movie, it seems appropriate to look at one of the better renditions of these Marvel characters.



The Inhumans were introduced in the mid-sixties by Stan Lee and Jack Kirby in FANTASTIC FOUR, and the prevailing wisdom is that they were mostly Kirby's designs. However, subsequent attempts to launch the characters in their own series were largely unsuccessful. Though personally I liked the characters, I found that they were too static and lacked a viable group dynamic. The pattern for THE INHUMANS slightly resembled the Lee-Kirby THOR. In both features, the stories alternated between a fabulous otherworld where most of the characters had super-powers, and visits to the mundane world of humanity. Yet, what worked for Thor-- a central character with a retinue of support-figures-- didn't really work for the five main characters of THE INHUMANS. One reason was that four of the continuing heroes-- Medusa, Gorgon, Karnak, and Triton-- were eternally deferential to Black Bolt, who was not only the leader of their group, but their absolute monarch, and the ruler of all the Inhumans who dwelled in the remote city of Attilan. This meant that it was difficult for writers to evoke the standard formulas of Marvel interpersonal drama.



In this 12-issue maxi-series, writer Paul Jenkins and aritst Jae Lee found a way to exploit some of the "monumentalism" of the Inhumans theme, by focusing upon the enigma of Black Bolt. The character possesses a plurality of powers, but the one that most determines his character relates to his voice. Black Bolt is a "silent king" because even a whisper from his throat can unleash catastrophic sonic destruction. Early in the series, Jenkins's script even specifies the touch that his own parents-- and those of his brother Maximus-- were slain when Black Bolt uttered a calamitous sound. Jenkins uses captions to speculate on what Black Bolt may be thinking during the story's events, but in keeping with the usual depiction of the character, "thought-balloons" are not used for him (thus making him a distant pioneer to the many "mature" works of the 1990s that foreswore the use of balloons).



Brother Maximus, a prisoner in Attilan, is one of the threats to the Inhumans' peaceful isolation, and it's soon revealed that he has a hand in an outward threat: a group of mercenary soldiers, secretly funded by both Russian and American schemers. The soldiers surround Attilan and begin bombarding the force-field defenses of the super-city. To the expressed surprise of the four "junior" members of the Royal Family-- that is, Medusa, Gorgon, Karnak, and Triton-- Black Bolt refuses to take violent action against the invaders. Even when a few rank-and-file Inhumans suffer death or injury because of the invading humans, Black Bolt stays his hand, with no explanation. 


Thus the stratified nature of Inhuman society-- one in which Black Bolt is a messianic figure to a population where every citizen is "a subspecies of one"-- is used to beguile the reader as to the king's true motives. The field-leader of the invaders thinks that the Inhumans' king withholds violence due to a sense of noblesse oblige. "Being a man of honor," opines the military man, "it would be beneath him to destroy us." One of Black Bolt's subjects asks him. "What are you afraid of?," suggesting that he may withhold violence because the king was traumatized after killing his parents. 

Subplots also deal with some of the serpents in the Inhumans paradise. Earlier stories established the existence of the Alpha Primitives, a breed of lookalike Inhumans with no special powers, and though Lee and Kirby treated them simply as "shock troops," later authors, including Jenkins, put a "Morlock" spin on the Primitives, claiming that they were created to service Attilan's miraculous technology. "Their breeding," comments a character, "gives [the Primitives] no choice but to work the machines." The Inhumans' penchant for maximum diversity, in theory, sounds like it ought to prevent body-shaming, but Jenkins and Lee establish that there exists a "darkward" section of Attilan, as the dwelling-place for mutations who prove less than optimal. In addition, another subplot deals with some of the young people of the city, who are about to undergo their genetic transformations, and how some of them, following said transformations, began to show signs of pretension.

Still, the narrative emphasizes the unfathomable mystery of the monarch's apparent lack of initiative. Even when the conclusion reveals that he has been playing a dangerous game of chess against his opponents, the sense of mystery is not lessened. Lee's artwork, in contrast to the hyperkineticism of the Inhumans' artistic creator, gives the story's events a slow, stately gravitas, even evoking Egyptian art-motifs to convey the stasis of a monarchical rule-- as we see in the splash page to the cleverly named chapter "Sonic Youth."



Jenkins and Lee aren't able to do nearly as much with the other four members of the Royal Family, though each of them does get some attention. Karnak, who began as something of a gimmicky type, comes off best, as Jenkins makes his special power-- that of finding any physical flaw in a structure, so that he can break it-- a metaphor for the flawed nature of society and the physical world. In the end, even fantastic super-powers cannot reverse what Karnak calls the "entropy" of the world. But Black Bolt, despite his silent reserve, ultimately justifies his people's faith in him, and finds a way to put off doomsday for just a little longer.


 

Tuesday, September 19, 2017

PALE KINGS AND DEMIHEROES

The strongest influence on my theory of the four persona-types has been the work of Schopenhauer, but I'll confess that Northrop Frye's writings on literary dynamis had an impact on the theory, even if I renounced his confusion between dynamis and dynamicity in the essay DYNAMIS AND DYNAMICITY. Frye showed a slight tendency to equate social station with "power of action," probably because he was following Aristotle in his groundbreaking formulations in ANATOMY OF CRITICISM.

To quickly summarize between the personas of the "hero" and the "demihero," one incarnates the value I've called "positive glory" while the other incarnates that of "positive persistence." I won't repeat the distinctions I've made in earlier essays' I merely revisit this topic to correct my possible tendency to assign the persona of the demihero to the "ordinary man" rather than figures of high social station. (Not that this is a dominant tendency, as seen in some of the characters cited in DEMIHERO RALLIES.) 

Since positive persistence is not really correlated with social station, it's entirely feasible for demiheroes to be not only aristocrats, but rulers of whole domains, who may command considerable forces. However, not all kings and princes function to display "glory," and many function simply to keep their positions stable, a practice which allies with the value of persistence, as much as any of the "ordinary man" protagonists I've touched on.



Within the medium of comic books, one example of a powerful ruler is DC Comics' Morpheus, a.k.a. The Sandman. I've reviewed only two works in Neil Gaiman's corpus of Sand-stories, here and here, and in both of these storylines Morpheus is largely concerned with simply keeping his dream-empire stable for however long the universe lasts. He does undertake a personal duel of sorts in "A Hope in Hell," so he's certainly not without courage. However, for the most part Morpheus does not engage in any form of combat, nor is he concerned with the hero's goals of casting out evil in order to promote good. Thus the Lord of the Dream-World aligns with similar demiheroes who only perform positive actions when pressed to do so, like the LOST IN SPACE characters, to whom I've perhaps devoted the most analysis, starting here.



An example of heroic rulership appears in Nozomu Tamaki's DANCE IN THE VAMPIRE BUND. The "bund" of the title is the domain ruled by Mina Tepes, queen of the world's vampires. Mina, like Morpheus, spends a fair amount of time protecting her empire from incursions, and though she and her retinue are much more violent than Lord Moepheus, the difference between them is more one of their personas than of physical dynamicity.  In the arc titled THE SCARLET ORDER, the origin of the vampire race is revealed, and Tamaki makes this narrative reflect elements of heroic glory:

Vampires are in essence spawned by a mystic force known only as "the Darkness," and its goal is much the same as that of the three vampire-lords from the first arc: to successfully begat a child to perpetuate its heritage. Tamaki's description of the Darkness' methods reminded me somewhat of the Hindu myth of Prajapati, who creates a woman to be his mate. Like Prajapati, the Darkness must then seek to overcome the woman's resistance to spawn the offspring he desires. But the unnamed "Woman" does resist the dark god's purpose, just as Mina resisted the corrupt desires of the three lords, and from the fact of the Woman's defiance springs the history of the vampire race.
By comparison, Gaiman's work in THE SANDMAN generally rejects the heroism expoused by earlier DC characters who shared the "Sandman" name. Nor is Morpheus alone in being a great ruler who exists largely to police his domain: this principle also applies to the character Lord Emma in LOVE IN HELL, though admittedly he (she?) is a support-character to the starring demiheroes of the series.

Interestingly, very few American-made superheroes have any propensity to be rulers, whether due to aristocratic birth or simply taking power by force of will. Thus they must be seen as "ordinary men" who make the transition to heroic status, which only shows that even characters who start out as demiheroes can feel the demands of "noblesse oblige."

Monday, September 18, 2017

MYTHCOMICS: "WHEN THE EARTH BLACKED OUT" (STRANGE ADVENTURES #144, 1962)



DC Comics' ATOMIC KNIGHTS series-- a short-lived one, lasting only 15 installments from 1960 to 1964-- was a little more sophisticated than many of the one-shot stories that usually made up the contents of STRANGE ADVENTURES, a DC anthology mag that had been running since 1950. Celebrated editor Julius Schwartz edited the bulk of the issues, and they probably represented his own taste for gimmick-oriented science fiction.

In this series, atomic war broke out in 1986, obliterating the majority of human, animal, and plant life. Nevertheless, Old Earth made a pretty quick recovery, for by 1992 small enclaves of humanity have begun eking out a living from the rare farmlands not poisoned by radiation. Later critics complained that ATOMIC KNIGHTS trivialized the damage that a real atomic war would wreak upon the planet, but writer John Broome and artist Murphy Anderson were just following a fairly standard SF-scenario, wherein some cataclysm forces a new generation to remake civilization after the Apocalypse.

For the task of restoring order, Broome created a character named "Gardner Grayle." Half of his name was taken from that of Broome's writer friend Gardner Fox, while the other half was a play upon the "Holy Grail" of Arthurian legend. However, this particular knight wasn't seeking any holy object, but rather a return to relative normalcy. In fact, Broome advances the rather peculiar notion that Grayle is "exactly average:"



Since Grayle's supposed "average" status never influences any of the stories, I tend to see it as emblematic of the normalcy the hero and his friends sought-- although only in an intrinsic sense. In an extrinsic sense, the series was designed to be novel and exciting, rather than "normal." Grayle, seeking a way to protect humanity from the perils of fascist bosses and mutant species, joins with four other men (and eventually a young woman) to become a fighting-force. They chance across a handful of archaic armor-suits, which have become super-hard thanks to nuclear radiation, and so they become the Atomic Knights. For their "noble steeds," the Knights acquire mutated dalmatians that are now as big as horses. (If there's any element of ATOMIC KNIGHTS I've heard Silver Age enthusiasts enthuse about, it's those big spotted fire-dogs.

In the early issues of the series, neither Grayle nor anyone else knows which of the eight nuclear countries brought about the chaos. In "When the Earth Blacked Out," the Knights learn that none of them deliberately caused nuclear war. Rather, long before the war, a race of mole-people-- whose origins are never explained-- used their advanced technology to trigger the war. The mole-men, who have been around "for decades," waited a few years for the radiation to die down, and then made their move.

Having existed under the earth so long that they have only vestigial vision, the mole-men plant a strange plant, presumably of their own cultivation, which is capable of exuding so much black vapor  that, given time, the vapor will form a perpetual cloud to block out the sun's rays. Once the Earth falls into total darkness, the mole-men will conquer Earth.

The Knights seek to destroy the darkness-plant, but the mole-men have formidable weapons, and though they can't see, they can sense the approach of other living things through their heat-signatures. One of the knights comes up with the salient solution: defeat them with cold light-- the light of fireflies-- which will hurt the mole-men's eyes but not give them any advance warning. Appropriately, the Knights choose to use a familiar Halloween talisman to banish creatures of darkness: jack-o-lanterns with fireflies inside. (Not sure what keeps the insects from simply flying out.)



Naturally, the gambit works. The Knights defeat the mole-people and send them back to their underworld domain.



An interesting moral point is advanced at story's end. Though the mole-people caused the destruction of Earth, one Knight, Douglas Herald, stipulates that humans "cannot escape responsibility," for "we made the surface of the earth an armed camp-- a global tinder box. The mole-creatures provided only the spark that set off the dreadful holocaust."

This was one of the few ethical statements in what was ultimately a lightweight adventure-series. But Broome's mythopoeic talents are far more interesting than his moralizing, and the idea of using jack-o-lantern's to drive off creatures of darkness is one of his best concepts.

Saturday, September 16, 2017

FINAGLING THE FOCAL PRESENCE PT. 4

In the previous incarnations of this line of thought, I've been writing about the many ways in which authors might "finagle" the "focal presence" of their works, so as to leave critics like myself (all right, just me alone) puzzled about what object or character serves as the expression of the authorial "will" behind the work. Over the years I've honed my skill at trying to suss which object or character is most important to the author of a given work. However, some recent meditations revealed to me that I went in the wrong direction concerning the 1964 historical-horror film, THE BLACK TORMENT, reviewed back in 2012.

I revisited the film's narrative again in 2015 for FINAGLING THE FOCAL PRESENCE PT. 2. The common theme in this essay was about works that focused upon "phantasmal figurations," wherein some eerie figure is revealed to be the creation of a living person's imposture for one reason or another. In this essay I wanted to make the point that, although the weird phantasm wasn't what it appeared to be, the idea of the phantasm was still the expression of the author's will; the axis around which the narrative revolved.

In THE BLACK TORMENT, Richard Fordyke, a nobleman living in 17th-century England, remarries after the death of his first wife, and brings Wife Number Two back to his castle as its new mistress. I generally praised the film, though not without pointing out the script's immediate indebtedness to Daphne Du Maurier's 1938 novel REBECCA and its film adaptation, which were both in their turn indebted to Chartlotte Bronte's 1847 JANE EYRE.

All three works shared one basic narrative concern: that of a female character trying to make herself fit into an estate owned by an eccentric man. In the case of JANE EYRE, the title character's relation to the estate's owner Rochester is at first professional-- she's been hired as a governess-- but the two of them develop a romantic entanglement. This relationship is complicated by the fact that Rochester is actually still married, though his wife has gone insane and has to be confined to an attic-room, thus giving rise to the story-trope of "the madwoman in the attic." Eventually the first wife perishes and Jane takes her place.

In REBECCA, Du Maurier's feminine protagonist-- deliberately given no name by the author-- becomes the second wife of wealthy Maxim de Winter. However, as she comes to his estate of Manderley to take her position as Maxim's wife, she finds that everywhere she looks, she finds evidence that her husband's deceased first wife Rebecca still rules the house, kept "alive" by both Maxim and Manderley's dictatorial housekeeper.

BLACK TORMENT, as I noted, takes from both sources and possibly Stevenson's DOCTOR JEKYLL AND MISTER HYDE as well. Lord Fordyke is accused of living a double life as a serial murderer. In FINAGLING PT. 2 I argued that, even though this was proven not to be true, and that the murderer was part of a scheme to destroy Fordyke's new bride, the "phantasm" of Fordyke's "evil twin" provided TORMENT's focal presence.

But recently I found myself meditating on how much TORMENT has in common with the works that most probably influenced it. Elizabeth Fordyke, a.k.a. Wife Number Two, is more than a little unsettled by the accusations of her husband's insanity. However, in the final analysis, she's not a spineless weeper like Du Maurier's Rebecca, but is closer in spirit to Bronte's Jane Eyre. Elizabeth, not Richard, uncovers the scheme to frame her husband, and even shoots Richard's "mad twin brother," who is the culprit in the slayings. Her action, not those of frenzied Richard, expose the plot, much as Jane Eyre's determination serves her in uncovering the mystery of the attic-madwoman.

None of the characters in BLACK TORMENT are as well-developed as those of Bronte, admittedly. Still, simple though Lady Elizabeth is, she is more significant to the story than the phantasm whose existence she disproves. So she, the phantasm's potential victim, is the star of the show, much in the way that Sherlock Holmes is always the focus on THE HOUND OF THE BASKERVILLES, no matter how much time is devoted to the Hound's mystery.

Ironically, a few months before I wrote FINAGLING PT. 2, I testified to my own tendency to consider the "monster-figure" of any horror-film to be the focal presence, in my April essay
SON OF THE BRIDE OF THE NON-MONSTROUS DEMIHERO. I wrote this to report my finding that the closest thing to a "monster" in 1944's THE CLIMAX was not the star of that particular show:

In horror-films that are centered-- as most are-- upon the figure of the monster, the monster's victims-- almost always demiheroes-- are usually not given much depth. But THE CLIMAX is interesting for inverting the pattern, though there isn't much of an increase in character-depth. That is, the real star is not top-billed Boris Karloff as the malefic Doctor Hohner, but singer Susanna Foster's character Angela..

That said, Elizabeth's actions only signal her status as a focal presence if they prove to be an expression of the authorial will, which as I wrote here, is either endothelic or exothelic. In BLACK TORMENT, the most important "will" is that of the woman who solves the mystery, rather than the mysterious presence threatening her, so it is endothelic. However, it's easy to imagine a narrative that showed some viewpoint-character doing almost the same type of investigatory actions-- and monster-slaying-- that Elizabeth performs, but that narrative would still have its imaginative center in the monster being destroyed. A fitting parallel would be the character of Frank in 1943's SON OF DRACULA. Frank is forced to destroy the two monsters in his life, both the reborn Count Dracula and his former fiancee-turned-vampire. But this story is exothelic, because it's more concerned with what the monsters do than how a hard-pressed demihero manages to thwart them.


.